Apply the more advanced scaling options also to the editors

This commit is contained in:
2023-01-21 20:33:28 -05:00
parent d88ec6a08d
commit 584ba11a5f
4 changed files with 75 additions and 16 deletions

View File

@@ -515,11 +515,12 @@ bool prefs_event_filter (cDialog& me, std::string id, eKeyMod) {
}
if(!did_cancel) {
cLed& ui_scale = dynamic_cast<cLed&>(me["scaleui"]);
if(ui_scale.getState() == led_off)
set_pref("UIScaleCharEd", 1.0);
else if(ui_scale.getState() == led_red)
set_pref("UIScaleCharEd", 2.0);
std::string scale = dynamic_cast<cLedGroup&>(me["scaleui"]).getSelected();
if(scale == "1") set_pref("UIScaleCharEd", 1.0);
else if(scale == "1_5") set_pref("UIScaleCharEd", 1.5);
else if(scale == "2") set_pref("UIScaleCharEd", 2.0);
else if(scale == "3") set_pref("UIScaleCharEd", 3.0);
else if(scale == "4") set_pref("UIScaleCharEd", 4.0);
set_pref("PlaySoundsCharEd", dynamic_cast<cLed&>(me["nosound"]).getState() == led_off);
}
save_prefs();
@@ -532,8 +533,28 @@ void pick_preferences() {
cDialog prefsDlog(*ResMgr::dialogs.get("pref-character"));
prefsDlog.attachClickHandlers(&prefs_event_filter, {"okay", "cancel"});
cLedGroup& uiScale = dynamic_cast<cLedGroup&>(prefsDlog["scaleui"]);
double ui_scale = get_float_pref("UIScaleCharEd", 1.0);
dynamic_cast<cLed&>(prefsDlog["scaleui"]).setState(ui_scale == 1.0 ? led_off : (ui_scale == 2.0 ? led_red : led_green));
if (ui_scale>0.95 && ui_scale<1.05) uiScale.setSelected("1");
else if (ui_scale>1.45 && ui_scale<1.55) uiScale.setSelected("1_5");
else if (ui_scale>1.95 && ui_scale<2.05) uiScale.setSelected("2");
else if (ui_scale>2.95 && ui_scale<3.05) uiScale.setSelected("3");
else if (ui_scale>3.95 && ui_scale<4.05) uiScale.setSelected("4");
else uiScale.setSelected("other");
if(uiScale.getSelected() == "other") {
auto val = std::to_string(ui_scale);
while(val.length() > 2 && val[val.length() - 1] == val[val.length() - 2]) {
val.pop_back();
}
while(val.length() > 1 && (val.back() == '.' || val.back() == '0')) {
val.pop_back();
}
uiScale["other"].setText("Custom: " + val);
} else {
uiScale["other"].hide();
}
dynamic_cast<cLed&>(prefsDlog["nosound"]).setState(get_bool_pref("PlaySoundsCharEd", true) ? led_off : led_red);
prefsDlog.run();

View File

@@ -20,6 +20,7 @@
#include "fileio/fileio.hpp"
#include "dialogxml/widgets/button.hpp"
#include "dialogxml/widgets/led.hpp"
#include "dialogxml/widgets/ledgroup.hpp"
#include "dialogxml/widgets/scrollbar.hpp"
#include "tools/winutil.hpp"
#include "tools/cursors.hpp"
@@ -675,11 +676,12 @@ static bool prefs_event_filter (cDialog& me, std::string id, eKeyMod) {
}
if(!did_cancel) {
cLed& ui_scale = dynamic_cast<cLed&>(me["scaleui"]);
if(ui_scale.getState() == led_off)
set_pref("UIScaleScenEd", 1.0);
else if(ui_scale.getState() == led_red)
set_pref("UIScaleScenEd", 2.0);
std::string scale = dynamic_cast<cLedGroup&>(me["scaleui"]).getSelected();
if(scale == "1") set_pref("UIScaleScenEd", 1.0);
else if(scale == "1_5") set_pref("UIScaleScenEd", 1.5);
else if(scale == "2") set_pref("UIScaleScenEd", 2.0);
else if(scale == "3") set_pref("UIScaleScenEd", 3.0);
else if(scale == "4") set_pref("UIScaleScenEd", 4.0);
set_pref("PlaySoundsScenEd", dynamic_cast<cLed&>(me["nosound"]).getState() == led_off);
}
save_prefs();
@@ -692,8 +694,28 @@ void pick_preferences() {
cDialog prefsDlog(*ResMgr::dialogs.get("pref-scenario"));
prefsDlog.attachClickHandlers(&prefs_event_filter, {"okay", "cancel"});
cLedGroup& uiScale = dynamic_cast<cLedGroup&>(prefsDlog["scaleui"]);
double ui_scale = get_float_pref("UIScaleScenEd", 1.0);
dynamic_cast<cLed&>(prefsDlog["scaleui"]).setState(ui_scale == 1.0 ? led_off : (ui_scale == 2.0 ? led_red : led_green));
if (ui_scale>0.95 && ui_scale<1.05) uiScale.setSelected("1");
else if (ui_scale>1.45 && ui_scale<1.55) uiScale.setSelected("1_5");
else if (ui_scale>1.95 && ui_scale<2.05) uiScale.setSelected("2");
else if (ui_scale>2.95 && ui_scale<3.05) uiScale.setSelected("3");
else if (ui_scale>3.95 && ui_scale<4.05) uiScale.setSelected("4");
else uiScale.setSelected("other");
if(uiScale.getSelected() == "other") {
auto val = std::to_string(ui_scale);
while(val.length() > 2 && val[val.length() - 1] == val[val.length() - 2]) {
val.pop_back();
}
while(val.length() > 1 && (val.back() == '.' || val.back() == '0')) {
val.pop_back();
}
uiScale["other"].setText("Custom: " + val);
} else {
uiScale["other"].hide();
}
dynamic_cast<cLed&>(prefsDlog["nosound"]).setState(get_bool_pref("PlaySoundsScenEd", true) ? led_off : led_red);
prefsDlog.run();