Add menus to Linux character editor
Patch from @x-qq
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@@ -57,7 +57,7 @@ void Mouse_Pressed(const sf::Event&);
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void close_program();
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void ding();
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void init_main_window(sf::RenderWindow&, sf::View&);
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sf::FloatRect compute_viewport(sf::RenderWindow&, float ui_scale);
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sf::FloatRect compute_viewport(const sf::RenderWindow&, float ui_scale);
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cScenario scenario;
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rectangle right_sbar_rect;
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@@ -101,7 +101,7 @@ static void init_sbar(std::shared_ptr<cScrollbar>& sbar, rectangle rect, int pgS
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sbar->hide();
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}
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sf::FloatRect compute_viewport(sf::RenderWindow& mainPtr, float ui_scale) {
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sf::FloatRect compute_viewport(sf::RenderWindow const & mainPtr, float ui_scale) {
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// See compute_viewport() in boe.graphics.cpp
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int const os_specific_y_offset =
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