Fix light masks for dark towns

This commit is contained in:
2014-04-18 01:26:05 -04:00
parent dca3c3c18f
commit 55c3f83d22
5 changed files with 40 additions and 36 deletions

View File

@@ -1062,7 +1062,7 @@ void draw_terrain(short mode)
draw_pcs(center,0);
// Now do the light mask thing
apply_light_mask();
apply_light_mask(false);
apply_unseen_mask();
terrain_screen_gworld.display();
@@ -1587,6 +1587,7 @@ void redraw_terrain()
to_rect = win_to_rects[0];
rect_draw_some_item(terrain_screen_gworld.getTexture(), win_from_rects[0], to_rect,ul);
apply_light_mask(true);
// Now place arrows