Integrate a new resource manager which should have better performance

This commit is contained in:
2020-01-26 11:53:19 -05:00
parent 29ef8b9c1e
commit 542c037342
47 changed files with 753 additions and 644 deletions

View File

@@ -10,11 +10,13 @@
#define _SOUNDTOOL_H
#include <SFML/Audio.hpp>
#include <string>
void init_snd_tool();
bool sound_going(snd_num_t which_s);
void play_sound(snd_num_t which, sf::Time delay = sf::Time());
void one_sound(snd_num_t which);
std::string sound_to_fname(snd_num_t snd_num);
void clear_sound_memory();