Integrate a new resource manager which should have better performance
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@@ -36,7 +36,7 @@ void restore_mode();
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void through_sending();
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rectangle coord_to_rect(short i,short j);
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bool day_reached(unsigned short which_day, unsigned short which_event);
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void Draw_Some_Item (sf::Texture& src_gworld, rectangle src_rect, sf::RenderTarget& targ_gworld, location target, char masked, short main_win);
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void Draw_Some_Item(const sf::Texture& src_gworld, rectangle src_rect, sf::RenderTarget& targ_gworld, location target, char masked, short main_win);
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rectangle get_stat_effect_rect(int which_effect);
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struct text_label_t {
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