Integrate a new resource manager which should have better performance

This commit is contained in:
2020-01-26 11:53:19 -05:00
parent 29ef8b9c1e
commit 542c037342
47 changed files with 753 additions and 644 deletions

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@@ -36,7 +36,7 @@ void restore_mode();
void through_sending();
rectangle coord_to_rect(short i,short j);
bool day_reached(unsigned short which_day, unsigned short which_event);
void Draw_Some_Item (sf::Texture& src_gworld, rectangle src_rect, sf::RenderTarget& targ_gworld, location target, char masked, short main_win);
void Draw_Some_Item(const sf::Texture& src_gworld, rectangle src_rect, sf::RenderTarget& targ_gworld, location target, char masked, short main_win);
rectangle get_stat_effect_rect(int which_effect);
struct text_label_t {