Fix up some minor issues with the special node editing dialog

- Also: merge "nuke monsters" and "destroy monster" nodes, since the action of the "destroy monster" node isn't what it sounds like; now it simply destroys a single monster on a specific space
This commit is contained in:
2015-01-21 22:36:00 -05:00
parent e689ed93ef
commit 5315655bc6
10 changed files with 110 additions and 235 deletions

View File

@@ -17,11 +17,11 @@ Won outdoor encounter
Targetung spell
Using space
Seeing a monster for the first time
Monster using special ability
Attacking at melee
Being attacked at melee
Attacking at range
Being attacked at range