diff --git a/doc/editor/Graphics.html b/doc/editor/Graphics.html index 7034924a..7370abae 100644 --- a/doc/editor/Graphics.html +++ b/doc/editor/Graphics.html @@ -136,11 +136,11 @@ required.

Terrain Map Icons - A terrain map icon is 12x12 pixels, and each slot on the custom graphic sheet can hold six of them. Within a single slot, the terrain map icons are -numbered 1 through 6, from left to right, top to bottom. Multiply that number by 1000, +numbered 1 through 6, from top to bottom, left to right. Multiply that number by 1000, then add it to the number of the slot the icons are in. Put the resulting number in the map icon text field in the Editing Terrain window. Example: Suppose you have map icons in the slot at row 5, column 3 of sheet 2, and you want to use the left middle icon in that -slot for a terrain. The number you put in the map icon text field would be 3253.

+slot for a terrain. The number you put in the map icon text field would be 2253.

For examples of using custom graphics, look at the scenarios that came with Blades of Exile. The three Blades of Exile scenarios, between them, contain examples of Custom diff --git a/rsrc/dialogs/edit-terrain.xml b/rsrc/dialogs/edit-terrain.xml index 11db7637..8b2f78cd 100644 --- a/rsrc/dialogs/edit-terrain.xml +++ b/rsrc/dialogs/edit-terrain.xml @@ -53,30 +53,30 @@ Special properties: - None - Change when step on - Damaging terrain - Is a bridge - Change while occupied - Dangerous terrain - Reserved - Crumbling terrain - Lockable terrain - Unlockable terrain - Reserved - Is a sign - Call special when step - Reserved - Is a container - Wilderness (Caves) - Wilderness (Surface) - Waterfall (Caves) - Waterfall (Surface) - Conveyor Belt - Blocked to monsters - Town entrance - Change when used - Call special when used + None + Change when step on + Damaging terrain + Is a bridge + Change while occupied + Dangerous terrain + Reserved + Crumbling terrain + Lockable terrain + Unlockable terrain + Reserved + Is a sign + Call special when step + Reserved + Is a container + Wilderness (Caves) + Wilderness (Surface) + Waterfall (Caves) + Waterfall (Surface) + Conveyor Belt + Blocked to monsters + Town entrance + Change when used + Call special when used Extra values: *flag1 @@ -95,13 +95,15 @@ - Map icon: - - + Map icon: + + + + (Enter -1 to scale down the large picture)