Use an editable string picker for job boards when editing quests or dialogue nodes

This commit is contained in:
2025-03-02 19:49:45 -05:00
committed by Celtic Minstrel
parent 6e94d23e05
commit 50637d3ddd
10 changed files with 49 additions and 6 deletions

View File

@@ -100,6 +100,7 @@ public:
std::vector<std::string> spec_strs;
std::vector<std::string> snd_names;
std::vector<std::string> evt_names;
std::vector<std::string> qb_names;
std::vector<std::string> ic_names;
std::vector<std::string> itf_names;
std::map<int, std::map<int, std::string>> sdf_names;

View File

@@ -156,7 +156,7 @@ enum class eSpecPicker {
FIELD, DAMAGE_TYPE, EXPLOSION,
STATUS, STATUS_PARTY,
SDF, LOCATION, RECTANGLE, TOGGLE,
EVENT, ITEM_CLASS, QUEST,
EVENT, ITEM_CLASS, QUEST, JOB_BOARD,
POINTER,
};