Update special node and talking node strings/data for the new quest stuff
- Also, Update Quest node now uses the mess1/2 fields.
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@@ -42,7 +42,7 @@ append-item
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append-ter
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pause
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start-talk
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quest
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@@ -157,7 +157,7 @@ if-context
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if-num-response
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if-boat
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if-horse
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if-quest
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