Convert create scenario dialogs, reimplement part of the scenario creation process, and allow text edit fields to contain default values in the XML definition.
- Note: This does not mean that scenario creation is now possible, since it relies on scenario saving which is still not implemented.
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@@ -9,7 +9,6 @@ void create_basic_scenario();
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void make_new_scenario(std::string file_name,short out_width,short out_height,bool making_warriors_grove,
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bool use_grass);
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void oops_error(short error);
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//short init_data(short flag);
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//short town_s(short flag);
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//short out_s(short flag);
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@@ -20,7 +19,6 @@ void oops_error(short error);
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//bool check_p (short pword);
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//bool check_p2 (short pword);
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//bool check_p3 (short pword);
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void reset_pwd();
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void start_data_dump();
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//bool import_check_p (short pword);
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void scen_text_dump();
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