- Merged two classes (cPopulation::cCreature and cTown::cCreature)

- Changes some C-strings to STL-strings
- Fixed the problem where the spiderweb logo would not fully appear if ShowStartupSplash is disabled

git-svn-id: http://openexile.googlecode.com/svn/trunk@54 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-07 02:50:16 +00:00
parent 68dcf3cdef
commit 4dc75d51c0
46 changed files with 932 additions and 831 deletions

View File

@@ -14,8 +14,8 @@ void set_up_monst(short mode,unsigned char m_num);
void do_monsters();
bool monst_hate_spot(short which_m,location *good_loc);
short monst_pick_target(short which_m);
short monst_pick_target_monst(cPopulation::cCreature *which_m);
short monst_pick_target_pc(short m_num,cPopulation::cCreature *which_m);
short monst_pick_target_monst(cCreature *which_m);
short monst_pick_target_pc(short m_num,cCreature *which_m);
short select_active_pc();
short closest_pc(location where);
short closest_monst(location where,short mode);
@@ -34,17 +34,17 @@ bool monster_placid(short m_num);
void monst_inflict_fields(short which_monst);
bool monst_check_special_terrain(location where_check,short mode,short which_monst);
void forced_place_monster(unsigned char which,location where);
void magic_adjust(cPopulation::cCreature *which_m,short *how_much);
void poison_monst(cPopulation::cCreature *which_m,short how_much);
void acid_monst(cPopulation::cCreature *which_m,short how_much);
void slow_monst(cPopulation::cCreature *which_m,short how_much);
void curse_monst(cPopulation::cCreature *which_m,short how_much);
void web_monst(cPopulation::cCreature *which_m,short how_much);
void scare_monst(cPopulation::cCreature *which_m,short how_much);
void disease_monst(cPopulation::cCreature *which_m,short how_much);
void dumbfound_monst(cPopulation::cCreature *which_m,short how_much);
void charm_monst(cPopulation::cCreature *which_m,short penalty,short which_status,short amount);
void record_monst(cPopulation::cCreature *which_m);
void magic_adjust(cCreature *which_m,short *how_much);
void poison_monst(cCreature *which_m,short how_much);
void acid_monst(cCreature *which_m,short how_much);
void slow_monst(cCreature *which_m,short how_much);
void curse_monst(cCreature *which_m,short how_much);
void web_monst(cCreature *which_m,short how_much);
void scare_monst(cCreature *which_m,short how_much);
void disease_monst(cCreature *which_m,short how_much);
void dumbfound_monst(cCreature *which_m,short how_much);
void charm_monst(cCreature *which_m,short penalty,short which_status,short amount);
void record_monst(cCreature *which_m);
short place_monster(unsigned char which,location where);
bool summon_monster(unsigned char which,location where,short duration,short given_attitude);
void activate_monsters(short code,short attitude);