Separate Blades of Exile Base from the scenarios target, as it's not needed for anything other than the scenario editor
This commit is contained in:
2
build.sh
2
build.sh
@@ -50,7 +50,7 @@ function clean {
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function build {
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function build {
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mkdir -p obj exe/bin 'exe/Blades of Exile/data'
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mkdir -p obj exe/bin 'exe/Blades of Exile/data'
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mkdir -p 'exe/Blades of Exile/Blades of Exile Scenarios/'
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mkdir -p 'exe/Blades of Exile/Blades of Exile Scenarios/'
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mkdir -p 'exe/Blades of Exile/Scenario Editor/Blades of Exile Base'
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mkdir -p 'exe/Blades of Exile/Scenario Editor/'
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echo "$COMMON_SRC" > test.txt
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echo "$COMMON_SRC" > test.txt
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export COMMON_SRC BOE_SRC ED_SRC PC_SRC PLATFORM
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export COMMON_SRC BOE_SRC ED_SRC PC_SRC PLATFORM
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make all
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make all
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5
makefile
5
makefile
@@ -72,7 +72,7 @@ game: exe/bin/boe resources game-menus
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pced: exe/bin/pced resources pc-menus
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pced: exe/bin/pced resources pc-menus
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scened: exe/bin/scened resources scen-menus
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scened: exe/bin/scened resources scen-menus bases
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resources: sounds.exa graphics.exd strings dialogs fonts scenarios shaders
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resources: sounds.exa graphics.exd strings dialogs fonts scenarios shaders
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@@ -98,6 +98,9 @@ fonts:
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scenarios:
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scenarios:
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cp -fp 'rsrc/Blades of Exile Scenarios'/*.{exs,meg} 'exe/Blades of Exile/Blades of Exile Scenarios/'
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cp -fp 'rsrc/Blades of Exile Scenarios'/*.{exs,meg} 'exe/Blades of Exile/Blades of Exile Scenarios/'
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bases:
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mkdir -p 'exe/Blades of Exile/Scenario Editor/Blades of Exile Base'
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cp -fp 'rsrc/Blades of Exile Bases'/*.exs 'exe/Blades of Exile/Scenario Editor/Blades of Exile Base'
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cp -fp 'rsrc/Blades of Exile Bases'/*.exs 'exe/Blades of Exile/Scenario Editor/Blades of Exile Base'
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clean:
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clean:
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