Fix a plethora of bugs and crashes when loading new savegames; loading now works, though with a few glitches still
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@@ -473,7 +473,6 @@ void put_party_in_scen(std::string scen_name)
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univ.party.party_event_timers.clear();
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fs::path path;
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//std::cout << progDir;
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path = progDir/"Blades of Exile Scenarios";
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path /= scen_name;
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std::cout<<"Searching for scenario at:\n"<<path<<'\n';
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@@ -481,7 +480,7 @@ void put_party_in_scen(std::string scen_name)
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return;
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init_party_scen_data();
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univ.party.scen_name = scen_name;
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// if at this point, startup must be over, so make this call to make sure we're ready,
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// graphics wise
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