Fix a plethora of bugs and crashes when loading new savegames; loading now works, though with a few glitches still
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@@ -5,6 +5,7 @@ namespace fs = boost::filesystem; // TODO: Centralize this alias!
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//void load_file();
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//void save_file(short mode);
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void finish_load_party();
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void change_rect_terrain(RECT r,ter_num_t terrain_type,short probability,bool hollow);
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void swap_val(unsigned char *val,short a,short b);
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void change_val_4 (unsigned char *val,short a,short b,short c,short d);
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