Some fixes to scenario dirty flag
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@@ -1029,6 +1029,8 @@ void save_scenario(bool rename) {
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std::ostream& town_talk = scen_file.newFile("scenario/towns/talk" + std::to_string(i) + ".xml");
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writeDialogueToXml(ticpp::Printer("talk.xml", town_talk), scenario.towns[i]->talking, i);
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}
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change_made = false;
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// Alright. At this point, check to see if the scenario was unpacked.
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if(fs::is_directory(toFile)) {
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