render_image.cpp: improve gl error messages by adding filename

This commit is contained in:
Morel Berenger
2022-07-16 14:28:33 +02:00
committed by Celtic Minstrel
parent ca74661801
commit 4cd2bfd8d1

View File

@@ -26,7 +26,7 @@ void init_shaders() {
std::ifstream fin;
fin.open(fragPath.string().c_str());
if(!fin.good()) {
std::cerr << std_fmterr << ": Error loading fragment shader" << std::endl;
std::cerr << std_fmterr << ": Error loading fragment shader" << fragPath << std::endl;
break;
}
fin.seekg(0, std::ios::end);
@@ -40,7 +40,7 @@ void init_shaders() {
fin.open(vertPath.string().c_str());
if(!fin.good()) {
std::cerr << std_fmterr << ": Error loading vertex shader" << std::endl;
std::cerr << std_fmterr << ": Error loading vertex shader" << vertPath << std::endl;
delete[] fbuf;
break;
}