- Some fixes to the Blades of Exile Base.
- Additional terrain icons from Exile 1-3 - Fairly sweeping changes in the code that draws graphics in dialogs, in order to support an arbitrary number of future graphics of a given type. git-svn-id: http://openexile.googlecode.com/svn/trunk@16 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -5,10 +5,10 @@ Boolean cre(short val,short min,short max,char *text1, char *text2,short parent_
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void give_error(char *text1, char *text2,short parent_num);
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void display_strings_event_filter (short item_hit);
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void display_strings(char *text1, char *text2,
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char *title,short sound_num,short graphic_num,short parent_num);
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char *title,short sound_num,short graphic_num,short graphic_type,short parent_num);
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void choose_graphic_event_filter (short item_hit);
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void put_choice_pics();
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short choose_graphic(short first_g,short last_g,short cur_choice,short parent_num);
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void put_choice_pics(short g_type);
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short choose_graphic(short first_g,short last_g,short cur_choice,short g_type,short parent_num);
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void put_text_res();
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short choose_text_res(short res_list,short first_t,short last_t,short cur_choice,short parent_num,char *title);
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void choose_text_res_event_filter (short item_hit);
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