- Some fixes to the Blades of Exile Base.

- Additional terrain icons from Exile 1-3
- Fairly sweeping changes in the code that draws graphics in dialogs, in order to support an arbitrary number of future graphics of a given type.

git-svn-id: http://openexile.googlecode.com/svn/trunk@16 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-15 01:08:18 +00:00
parent 0c099f4f70
commit 4aca2bc9da
10 changed files with 115 additions and 94 deletions

View File

@@ -8,8 +8,8 @@ short cd_process_click(WindowPtr window,Point the_point, short mods,short *item)
short cd_process_keystroke(WindowPtr window,char char_hit,short *item);
void cd_init_button(short dlog_num,short item_num, short button_num, short status);
void cd_attach_key(short dlog_num,short item_num,char key);
void csp(short dlog_num, short item_num, short pict_num);
void cd_set_pict(short dlog_num, short item_num, short pict_num);
void csp(short dlog_num, short item_num, short pict_num, short pict_type);
void cd_set_pict(short dlog_num, short item_num, short pict_num, short pict_type);
void cd_activate_item(short dlog_num, short item_num, short status);
short cd_get_active(short dlog_num, short item_num);
void cd_get_item_text(short dlog_num, short item_num, char *str);
@@ -41,7 +41,7 @@ short cd_get_item_id(short dlg_num, short item_num);
void center_window(WindowPtr window);
Rect get_item_rect(WindowPtr hDlg, short item_num);
void frame_dlog_rect(GrafPtr hDlg, Rect rect, short val);
void draw_dialog_graphic(GrafPtr hDlg, Rect rect, short which_g, Boolean do_frame,short win_or_gworld);
void draw_dialog_graphic(GrafPtr hDlg, Rect rect, short which_g, short type_g, Boolean do_frame,short win_or_gworld);
Rect calc_rect(short i, short j);
void beep() ;
void cd_hit_led_range(short dlog_num,short first_led,short last_led,short which_to_set);