PC creation tweaks
- Allow scenario designer to specify exactly which towns allow character creation in them - Clicking the "Empty" name in the edit party dialog is now equivalent to clicking the create button - Fix dialog not properly focusing after deleting a PC
This commit is contained in:
@@ -150,6 +150,8 @@ bool load_scenario_v1(fs::path file_to_load, cScenario& scenario){
|
||||
}
|
||||
load_town_v1(scenario.scen_file, i, *scenario.towns[i], *temp_scenario);
|
||||
}
|
||||
// Enable character creation in starting town
|
||||
scenario.towns[scenario.which_town_start]->has_tavern = true;
|
||||
|
||||
delete temp_scenario;
|
||||
delete item_data;
|
||||
|
Reference in New Issue
Block a user