Try to init town.difficulty: set it by default to scenario.difficulty
This commit is contained in:
@@ -1393,6 +1393,8 @@ void cUniverse::enter_scenario(const std::string& name) {
|
||||
for(auto& m : sector->maps)
|
||||
m.reset();
|
||||
|
||||
// time to init the town's difficulty
|
||||
town.difficulty = scenario.difficulty;
|
||||
party.scen_name = name;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user