Strictify status types enum
This commit is contained in:
@@ -268,11 +268,11 @@ void take_item(short pc_num,short which_item)
|
||||
{
|
||||
short i;
|
||||
|
||||
if ((univ.party[pc_num].weap_poisoned == which_item) && (univ.party[pc_num].status[0] > 0)) {
|
||||
if(univ.party[pc_num].weap_poisoned == which_item && univ.party[pc_num].status[eStatus::POISONED_WEAPON] > 0) {
|
||||
// add_string_to_buf(" Poison lost. ");
|
||||
univ.party[pc_num].status[0] = 0;
|
||||
univ.party[pc_num].status[eStatus::POISONED_WEAPON] = 0;
|
||||
}
|
||||
if ((univ.party[pc_num].weap_poisoned > which_item) && (univ.party[pc_num].status[0] > 0))
|
||||
if(univ.party[pc_num].weap_poisoned > which_item && univ.party[pc_num].status[eStatus::POISONED_WEAPON] > 0)
|
||||
univ.party[pc_num].weap_poisoned--;
|
||||
|
||||
for (i = which_item; i < 23; i++) {
|
||||
|
Reference in New Issue
Block a user