Adjust damage_pc to report damage values as well

This commit is contained in:
xq
2020-02-11 04:24:17 +02:00
parent 9b3db0a5ab
commit 4711871a1c
3 changed files with 9 additions and 8 deletions

View File

@@ -37,7 +37,7 @@ mon_num_t pick_trapped_monst();
bool flying() ;
void hit_party(short how_much,eDamageType damage_type,short snd_type = 0);
void slay_party(eMainStatus mode);
bool damage_pc(cPlayer& which_pc,short how_much,eDamageType damage_type,eRace type_of_attacker, short sound_type,bool do_print = true);
short damage_pc(cPlayer& which_pc,short how_much,eDamageType damage_type,eRace type_of_attacker, short sound_type,bool do_print = true);
void petrify_pc(cPlayer& which_pc,int strength);
void kill_pc(cPlayer& which_pc,eMainStatus type);
void set_pc_moves();