Fixed the bug where dialog controls were not drawn.
git-svn-id: http://openexile.googlecode.com/svn/trunk@25 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -54,7 +54,7 @@ extern short overall_mode,which_combat_type,stat_window;
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extern WindowPtr mainPtr;
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extern Rect more_info_button;
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extern short which_item_page[6],current_cursor;
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extern CursHandle sword_curs;
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//extern CursHandle sword_curs;
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extern ControlHandle text_sbar,item_sbar;
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extern Point store_anim_ul;
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extern PixPatHandle bg[14];
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@@ -1530,9 +1530,7 @@ Rect coord_to_rect(short i,short j)
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void make_cursor_sword()
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{
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HLock ((Handle) sword_curs);
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SetCursor (*sword_curs);
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HUnlock((Handle) sword_curs);
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set_cursor(sword_curs);
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}
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void get_str(Str255 str,short i, short j)
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