Delete another useless function
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@@ -285,7 +285,6 @@ void Handle_One_Event()
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static const long fiveTicks = time_in_ticks(5).asMilliseconds();
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static const long twentyTicks = time_in_ticks(20).asMilliseconds();
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static const long fortyTicks = time_in_ticks(40).asMilliseconds();
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bool event_in_dialog = false;
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through_sending();
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Handle_Update();
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@@ -304,9 +303,6 @@ void Handle_One_Event()
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clear_sound_memory();
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event_in_dialog = handle_dialog_event();
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if (event_in_dialog == false)
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if(map_visible && mini_map.pollEvent(event)){
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if(event.type == sf::Event::Closed) {
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mini_map.setVisible(false);
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@@ -404,41 +400,6 @@ void Handle_One_Event()
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mainPtr.display(); // TODO: I'm assuming this needs to be SOMEWHERE, at least.
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}
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// TODO: Not sure what to do here
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bool handle_dialog_event()
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{
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bool event_was_dlog = false;
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#if 0
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short i,item_hit;
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cDialog* event_d;
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if (FrontWindow() != NULL) {
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if (IsDialogEvent(&event)) {
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if (DialogSelect(&event, &event_d, &item_hit))
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for (i = 0; i < 18; i++)
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if (event_d == modeless_dialogs[i]) {
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/*CloseDialog(modeless_dialogs[i]);
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modeless_exists[i] = false;
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event_was_dlog = true;
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SetPort(mainPtr);
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SelectWindow(mainPtr);
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SetPort(mainPtr); */
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}
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}
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}
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// if ((event.what == keyDown) && (FrontWindow() != mainPtr))
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// }
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#endif
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return event_was_dlog;
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}
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void Handle_Update()
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{
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@@ -4,7 +4,6 @@
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int main(int argc, char* argv[]);
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void Initialize(void);
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void Handle_One_Event();
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bool handle_dialog_event() ;
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void Handle_Update();
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void Mouse_Pressed();
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void close_program();
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@@ -79,7 +79,6 @@ int main(int argc, char* argv[]);
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void Initialize(void);
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void Handle_One_Event();
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void Handle_Activate();
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bool handle_dialog_event() ;
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void Handle_Update();
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void Mouse_Pressed();
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void handle_apple_menu(int item_hit);
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