Add lots of new terrain graphics by ADoS
- And also remove that Wyrmfire scenario icon
@@ -33,7 +33,7 @@ rearranged a little:
|
||||
- pcedtitle.png
|
||||
- pcs.png
|
||||
- pixpats.png
|
||||
- scenpics.png (except the last graphic which is by Wyrmfire)
|
||||
- scenpics.png
|
||||
- spidlogo.png
|
||||
- startbut.png
|
||||
- startsplash.png
|
||||
@@ -74,7 +74,7 @@ by
|
||||
- ter9.png is entirely by ADoS (some based on original BoE graphics).
|
||||
- On ter10.png, the base ice tiles (graphics 1 and 2) are by Mistb0rn and the rest is by
|
||||
ADoS (based on those tiles and original BoE graphics) with some tweaks by Celtic Minstrel.
|
||||
- ter11.png is entirely by ADoS.
|
||||
- ter11.png and ter12.png are entirely by ADoS.
|
||||
- On teranim.png, graphic 15 is by Mistb0rn and graphic 16 is by ADoS.
|
||||
- termap.png currently just contains directly shrunken versions of the other sheets.
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 65 KiB After Width: | Height: | Size: 78 KiB |
BIN
rsrc/graphics.exd/mac/ter12.png
Normal file
|
After Width: | Height: | Size: 75 KiB |
|
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 110 KiB |
|
Before Width: | Height: | Size: 143 KiB After Width: | Height: | Size: 162 KiB |
@@ -161,8 +161,8 @@ pic_num_t choose_graphic(short cur_choice,ePicType g_type,cDialog* parent) {
|
||||
size_t total_pics = 0;
|
||||
cPictChoice* pic_dlg = nullptr;
|
||||
switch(g_type + PIC_PRESET) {
|
||||
case PIC_TER: total_pics = 539; break;
|
||||
case PIC_TER_ANIM: total_pics = 17; break;
|
||||
case PIC_TER: total_pics = 600; break;
|
||||
case PIC_TER_ANIM: total_pics = 28; break;
|
||||
case PIC_DLOG: total_pics = 44; break;
|
||||
case PIC_TALK: total_pics = 84; break;
|
||||
case PIC_SCEN: total_pics = 30; break;
|
||||
@@ -175,7 +175,7 @@ pic_num_t choose_graphic(short cur_choice,ePicType g_type,cDialog* parent) {
|
||||
case PIC_MISSILE: total_pics = 16; break;
|
||||
case PIC_STATUS: total_pics = 27; break;
|
||||
case PIC_SCEN_LG: total_pics = 4; break;
|
||||
case PIC_TER_MAP: total_pics = 977; break;
|
||||
case PIC_TER_MAP: total_pics = 988; break;
|
||||
case PIC_FULL:
|
||||
if(!fs::is_directory(tempDir/scenario_temp_dir_name/"graphics")) {
|
||||
showError("You have no custom graphics, so it's not possible to select this kind of picture!",parent);
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
namespace fs = boost::filesystem;
|
||||
|
||||
#define LINES_IN_TEXT_WIN 11
|
||||
#define NUM_TER_SHEETS 11
|
||||
#define NUM_TER_SHEETS 12
|
||||
#define NUM_MONST_SHEETS 10
|
||||
|
||||
struct m_pic_index_t {
|
||||
|
||||