Add lots of new terrain graphics by ADoS

- And also remove that Wyrmfire scenario icon
This commit is contained in:
2015-09-01 22:19:01 -04:00
parent 9703512452
commit 44f485cc9c
8 changed files with 6 additions and 6 deletions

View File

@@ -161,8 +161,8 @@ pic_num_t choose_graphic(short cur_choice,ePicType g_type,cDialog* parent) {
size_t total_pics = 0;
cPictChoice* pic_dlg = nullptr;
switch(g_type + PIC_PRESET) {
case PIC_TER: total_pics = 539; break;
case PIC_TER_ANIM: total_pics = 17; break;
case PIC_TER: total_pics = 600; break;
case PIC_TER_ANIM: total_pics = 28; break;
case PIC_DLOG: total_pics = 44; break;
case PIC_TALK: total_pics = 84; break;
case PIC_SCEN: total_pics = 30; break;
@@ -175,7 +175,7 @@ pic_num_t choose_graphic(short cur_choice,ePicType g_type,cDialog* parent) {
case PIC_MISSILE: total_pics = 16; break;
case PIC_STATUS: total_pics = 27; break;
case PIC_SCEN_LG: total_pics = 4; break;
case PIC_TER_MAP: total_pics = 977; break;
case PIC_TER_MAP: total_pics = 988; break;
case PIC_FULL:
if(!fs::is_directory(tempDir/scenario_temp_dir_name/"graphics")) {
showError("You have no custom graphics, so it's not possible to select this kind of picture!",parent);

View File

@@ -21,7 +21,7 @@
namespace fs = boost::filesystem;
#define LINES_IN_TEXT_WIN 11
#define NUM_TER_SHEETS 11
#define NUM_TER_SHEETS 12
#define NUM_MONST_SHEETS 10
struct m_pic_index_t {