Some more tweaks to cursor handling
- Fix cursor turning into a sword during universe shifts - Hide cursor along with menubar during splash screen - Add watch cursor, used during splash screen - Properly restore cursor after a dialog - Use sword cursor for dialogs - Show ibeam cursor in dialog text fields - Move everything cursor-related out of graphtool
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@@ -15,6 +15,7 @@
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#include "fileio.h"
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#include "pc.menus.h"
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#include "winutil.h"
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#include "cursors.h"
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#ifdef __APPLE__
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#include <CoreFoundation/CFByteOrder.h>
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#endif
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