Some more tweaks to cursor handling

- Fix cursor turning into a sword during universe shifts
- Hide cursor along with menubar during splash screen
- Add watch cursor, used during splash screen
- Properly restore cursor after a dialog
- Use sword cursor for dialogs
- Show ibeam cursor in dialog text fields
- Move everything cursor-related out of graphtool
This commit is contained in:
2014-04-21 13:47:52 -04:00
parent 84192cd52f
commit 446bb1550d
13 changed files with 118 additions and 89 deletions

View File

@@ -15,6 +15,7 @@
#include "fileio.h"
#include "pc.menus.h"
#include "winutil.h"
#include "cursors.h"
#ifdef __APPLE__
#include <CoreFoundation/CFByteOrder.h>
#endif