Starting to turn the constants in boe.consts.h into enums. So far the overall mode and the player main status have been changed.
Also tried in vain to fix the problem with controls not being drawn. git-svn-id: http://openexile.googlecode.com/svn/trunk@34 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -47,14 +47,15 @@ Rect status_panel_clip_rect = {11, 299, 175, 495},item_panel_clip_rect = {11,297
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Rect item_buttons_from[7] = {{11,0,24,14},{11,14,24,28},{11,28,24,42},{11,42,24,56},
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{24,0,36,30},{24,30,36,60},{36,0,48,30}};
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short store_mode;
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eGameMode store_mode;
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extern short had_text_freeze,stat_screen_mode;
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// graphics globals
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extern Rect status_panel_rect,status_panel_title_rect;
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extern Rect text_panel_rect;
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extern short overall_mode,which_combat_type,stat_window;
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extern short which_combat_type,stat_window;
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extern eGameMode overall_mode;
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extern WindowPtr mainPtr;
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extern Rect more_info_button;
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extern short which_item_page[6],current_cursor;
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