Starting to turn the constants in boe.consts.h into enums. So far the overall mode and the player main status have been changed.
Also tried in vain to fix the problem with controls not being drawn. git-svn-id: http://openexile.googlecode.com/svn/trunk@34 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -44,7 +44,8 @@ short flood_count = 0;
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Rect terrain_rects[256],terrain_rect_base = {0,0,16,16},command_rects[21];
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extern short cen_x, cen_y, overall_mode,cur_town;
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extern short cen_x, cen_y, cur_town;
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extern eGameMode overall_mode;
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extern Boolean mouse_button_held,editing_town;
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extern short cur_viewing_mode,user_given_password;
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extern cTown* town;
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