More read/write tests for town and outdoors, including maps/dialogue
Fixes: - For towns, the "has tavern" flag was not saved or loaded - Outdoor roads were not saved or loaded - For outdoor encounters, the "can't flee" and "forced" flags were not loaded, and "forced" was not saved --> These two flags have also been separated in the code
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test/files/outdoor/sound.xml
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test/files/outdoor/sound.xml
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<sector boes="2.0.0">
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<name>Test Sector</name>
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<sound>42</sound>
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</sector>
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