More read/write tests for town and outdoors, including maps/dialogue
Fixes: - For towns, the "has tavern" flag was not saved or loaded - Outdoor roads were not saved or loaded - For outdoor encounters, the "can't flee" and "forced" flags were not loaded, and "forced" was not saved --> These two flags have also been separated in the code
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@@ -95,6 +95,7 @@
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<xs:element name="strong-barriers" minOccurs="0" type="bool"/>
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<xs:element name="defy-mapping" minOccurs="0" type="bool"/>
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<xs:element name="defy-scrying" minOccurs="0" type="bool"/>
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<xs:element name="tavern" minOccurs="0" type="bool"/>
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</xs:all>
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</xs:complexType>
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</xs:element>
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