Fix several crucial bits of data not being loaded

- Creature save data
- Outdoor wandering encounters
- Fix crash when entering outdoor combat after loading
- Stop using char types in cItemRec
- Move all pending attributes from cMonster to cCreature
This commit is contained in:
2014-04-21 21:35:26 -04:00
parent e8022df514
commit 434d4c522f
10 changed files with 85 additions and 57 deletions

View File

@@ -67,6 +67,7 @@ public:
short countMonsters();
cSpeech& cur_talk(); // Get the currently loaded speech
bool prep_talk(short which); // Prepare for loading specified speech, returning true if already loaded
void prep_arena(); // Set up for a combat arena
bool is_explored(char x, char y) const;
bool is_force_wall(char x, char y) const;