Mass update editor documentation
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<h1>Section 7 - Editing Monster Types</h1>
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<p>Your default scenario comes with 187 premade monster types, number 1 to 187, and you
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can have 256 monster types overall. Like terrain types, you can customize the monster
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can add as many more as you want. Like terrain types, you can customize the monster
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types to suit your scenario. Click on Edit Monster Types to bring up a list of creatures,
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and click on a monster type to bring up the monster editing window. This window has these
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options:</p>
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<li><b>Radiate Fields - </b>The monster occasionally surrounds itself with a field of the
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selected sort. The extra value is the chance of the creature doing so on any given
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turn.
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<p>If a creature radiates fire fields, you probably shouldn't put it near creatures who
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<br>If a creature radiates fire fields, you probably shouldn't put it near creatures who
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aren't immune to fire.</li>
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<li><b>Special Ability (Advanced) -</b> On its turn, the monster sometimes calls a special
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node as its action, which can do anything a special node can do. This can be used to
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