Mass update editor documentation

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<h1>Section 7 - Editing Monster Types</h1>
<p>Your default scenario comes with 187 premade monster types, number 1 to 187, and you
can have 256 monster types overall. Like terrain types, you can customize the monster
can add as many more as you want. Like terrain types, you can customize the monster
types to suit your scenario. Click on Edit Monster Types to bring up a list of creatures,
and click on a monster type to bring up the monster editing window. This window has these
options:</p>
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<li><b>Radiate Fields - </b>The monster occasionally surrounds itself with a field of the
selected sort. The extra value is the chance of the creature doing so on any given
turn.
<p>If a creature radiates fire fields, you probably shouldn't put it near creatures who
<br>If a creature radiates fire fields, you probably shouldn't put it near creatures who
aren't immune to fire.</li>
<li><b>Special Ability (Advanced) -</b> On its turn, the monster sometimes calls a special
node as its action, which can do anything a special node can do. This can be used to