XCode build is now completely warning free
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@@ -1247,6 +1247,7 @@ static bool handle_toolpal_action(location cur_point2) {
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temp_rect.offset(RIGHT_AREA_UL_X + 5, RIGHT_AREA_UL_Y + terrain_rects[255].bottom + 5);
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flash_rect(temp_rect);
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switch(cur_palette_buttons[j][i]) {
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case PAL_ARROW_UP: case PAL_ARROW_DOWN: // These two might never be used.
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case PAL_BLANK: break;
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case PAL_PENCIL:
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set_string("Drawing mode",scenario.ter_types[current_terrain_type].name);
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@@ -24,7 +24,8 @@ extern bool change_made, ae_loading;
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@interface AppleEventHandler : NSObject<NSApplicationDelegate>
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-(BOOL)application:(NSApplication*) app openFile:(NSString*) file;
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-(NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*) sender;
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// TODO: Handle quit event by putting up quit dialog
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//-(NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*) sender;
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@end
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void set_up_apple_events(int argc, char* argv[]); // Suppress "no prototype" warning
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@@ -510,7 +510,7 @@ void handle_menu_choice(eMenu item_hit) {
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if(isEdit) {
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if(!cDialog::sendInput(editKey)) {
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// Handle non-dialog edit operations here.
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switch(editKey.k) {}
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// switch(editKey.k) {}
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}
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}
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if(isHelp)
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