Tear out most of the legacy code in the scenario editor - see below for details

- All Carbon code is gone
- Many dialogs converted; some are still left unimplemented since they still need to be converted
- Menus converted to a xib file
- The giant arrays specifying the configuration of the special node dialog for each special node type have been replaced with maps and sets.

Changes to dialogs:
- pict choice dialog can now show picts of differing types; this was required for picking a monster graphic, as monsters of all sizes need to be shown in the same dialog
- string choice dialog can set the title, and properly shows the currently selected string
- LEDs now accept font format
- Fixed LED group's calculation of its rect
- Fixed LED group crashing if it has no selection
- Tabbing between text fields now works
- Fix display of larger monster graphics in dialogs
- Fix the script element content showing in the browser preview
This commit is contained in:
2014-07-12 22:13:27 -04:00
parent bbc9667c88
commit 41c3396aa3
80 changed files with 7983 additions and 4005 deletions

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<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay'>
<!--
TODO: This dialog has out-of-date information
-->
<button name='okay' type='regular' top='205' left='401'>OK</button>
<pict type='dlog' num='16' top='6' left='6'/>
<text top='22' left='50' width='413' height='56'>
Anyone can make a scenario.
But, do you have what it takes to make a REAL scenario?
An edge of your seat, top of the line, major suspense blockbuster?
If you think so, prove it!
Enter the Blades of Exile Scenario Design Contest!
</text>
<text top='79' left='50' width='411' height='41'>
Why enter?
Well, look at the prizes!
First prize - $500.
Second Prize - $300.
Third prize - $200.
Fourth through Tenth Place -
Free copies of Spiderweb Softwares games.
</text>
<text top='121' left='50' width='412' height='40'>
To get the full facts (and solid advice) on the contest, read the file “Scenario Design Contest”.
The deadline for entries is November 1, 1998 (good scenario design takes time).
</text>
<text top='162' left='50' width='417' height='40'>
Finally, if youre reading this too late to take part, be sure to drop by www.spidweb.com.
If this contest gets good entries, well be sure to immediately hold another one right afterwards.
</text>
<text top='4' left='50' width='312' height='16'>THE BLADES OF EXILE SCENARIO DESIGN CONTEST!</text>
</dialog>