remove lots of hardcoded led/tiny button widths

This commit is contained in:
2024-11-25 20:03:19 -06:00
committed by Celtic Minstrel
parent df1e9d6bb4
commit 3fe527af14
24 changed files with 305 additions and 305 deletions

View File

@@ -4,28 +4,28 @@
<pict type='dlog' num='16' top='8' left='8'/>
<text name='title' size='large' top='6' left='50' width='256' height='14'>Select background pattern:</text>
<group name='group'>
<led name='led1' top='54' left='8' width='180'>Dark grey stone</led>
<led name='led2' top='69' left='8' width='180'>Black texture</led>
<led name='led3' top='84' left='8' width='180'>Grey stone with blue veins</led>
<led name='led4' top='99' left='8' width='180'>Pink stone with white veins</led>
<led name='led5' top='114' left='8' width='180'>Rough dark grey stone</led>
<led name='led6' top='129' left='8' width='180'>Black stone / Basalt</led>
<led name='led7' top='144' left='8' width='180'>White stone / Chalk</led>
<led name='led8' top='159' left='8' width='180'>Light grey stone</led>
<led name='led9' top='174' left='8' width='180'>Wood mosaic / parquet floor</led>
<led name='led10' top='189' left='8' width='180'>Dark / petrified wood</led>
<led name='led11' top='204' left='8' width='180'>Medium stone / Granite</led>
<led name='led1' top='54' left='8'>Dark grey stone</led>
<led name='led2' top='69' left='8'>Black texture</led>
<led name='led3' top='84' left='8'>Grey stone with blue veins</led>
<led name='led4' top='99' left='8'>Pink stone with white veins</led>
<led name='led5' top='114' left='8'>Rough dark grey stone</led>
<led name='led6' top='129' left='8'>Black stone / Basalt</led>
<led name='led7' top='144' left='8'>White stone / Chalk</led>
<led name='led8' top='159' left='8'>Light grey stone</led>
<led name='led9' top='174' left='8'>Wood mosaic / parquet floor</led>
<led name='led10' top='189' left='8'>Dark / petrified wood</led>
<led name='led11' top='204' left='8'>Medium stone / Granite</led>
<led name='led12' top='54' left='216' width='180'>Checkerboard</led>
<led name='led13' top='69' left='216' width='180'>Grey marble</led>
<led name='led14' top='84' left='216' width='180'>Mosaic tiles</led>
<led name='led15' top='99' left='216' width='180'>Veined rock / Marble</led>
<led name='led16' top='114' left='216' width='180'>Pitted / Cracked stone</led>
<led name='led17' top='129' left='216' width='180'>Light grey stone with highlights</led>
<led name='led18' top='144' left='216' width='180'>White marble</led>
<led name='led19' top='159' left='216' width='180'>Reddish-grey texture</led>
<led name='led20' top='174' left='216' width='180'>Light wood grain</led>
<led name='led21' top='189' left='216' width='180'>Sandstone</led>
<led name='led12' top='54' left='216'>Checkerboard</led>
<led name='led13' top='69' left='216'>Grey marble</led>
<led name='led14' top='84' left='216'>Mosaic tiles</led>
<led name='led15' top='99' left='216'>Veined rock / Marble</led>
<led name='led16' top='114' left='216'>Pitted / Cracked stone</led>
<led name='led17' top='129' left='216'>Light grey stone with highlights</led>
<led name='led18' top='144' left='216'>White marble</led>
<led name='led19' top='159' left='216'>Reddish-grey texture</led>
<led name='led20' top='174' left='216'>Light wood grain</led>
<led name='led21' top='189' left='216'>Sandstone</led>
</group>
<button name='done' type='regular' top='223' left='338'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='223' left='272'>Cancel</button>

View File

@@ -4,42 +4,42 @@
<pict name='mainpic' type='dlog' num='16' top='6' left='6'/>
<text name='prompt' size='large' top='6' left='50' width='248' height='14'>Select a graphic:</text>
<group name='group'>
<led name='led1' state='off' top='29' left='55' width='16'/>
<led name='led2' state='off' top='74' left='55' width='16'/>
<led name='led3' state='off' top='119' left='55' width='16'/>
<led name='led4' state='off' top='164' left='55' width='16'/>
<led name='led5' state='off' top='209' left='55' width='16'/>
<led name='led6' state='off' top='254' left='55' width='16'/>
<led name='led7' state='off' top='29' left='119' width='16'/>
<led name='led8' state='off' top='74' left='119' width='16'/>
<led name='led9' state='off' top='119' left='119' width='16'/>
<led name='led10' state='off' top='164' left='119' width='16'/>
<led name='led11' state='off' top='209' left='119' width='16'/>
<led name='led12' state='off' top='254' left='119' width='16'/>
<led name='led13' state='off' top='29' left='183' width='16'/>
<led name='led14' state='off' top='74' left='183' width='16'/>
<led name='led15' state='off' top='119' left='183' width='16'/>
<led name='led16' state='off' top='164' left='183' width='16'/>
<led name='led17' state='off' top='209' left='183' width='16'/>
<led name='led18' state='off' top='254' left='183' width='16'/>
<led name='led19' state='off' top='29' left='251' width='16'/>
<led name='led20' state='off' top='74' left='251' width='16'/>
<led name='led21' state='off' top='119' left='251' width='16'/>
<led name='led22' state='off' top='164' left='251' width='16'/>
<led name='led23' state='off' top='209' left='251' width='16'/>
<led name='led24' state='off' top='254' left='251' width='16'/>
<led name='led25' state='off' top='29' left='320' width='16'/>
<led name='led26' state='off' top='74' left='320' width='16'/>
<led name='led27' state='off' top='119' left='320' width='16'/>
<led name='led28' state='off' top='164' left='320' width='16'/>
<led name='led29' state='off' top='209' left='320' width='16'/>
<led name='led30' state='off' top='254' left='320' width='16'/>
<led name='led31' state='off' top='29' left='388' width='16'/>
<led name='led32' state='off' top='74' left='388' width='16'/>
<led name='led33' state='off' top='119' left='388' width='16'/>
<led name='led34' state='off' top='164' left='388' width='16'/>
<led name='led35' state='off' top='209' left='388' width='16'/>
<led name='led36' state='off' top='254' left='388' width='16'/>
<led name='led1' state='off' top='29' left='55'>
<led name='led2' state='off' top='74' left='55'>
<led name='led3' state='off' top='119' left='55'>
<led name='led4' state='off' top='164' left='55'>
<led name='led5' state='off' top='209' left='55'>
<led name='led6' state='off' top='254' left='55'>
<led name='led7' state='off' top='29' left='119'>
<led name='led8' state='off' top='74' left='119'>
<led name='led9' state='off' top='119' left='119'>
<led name='led10' state='off' top='164' left='119'>
<led name='led11' state='off' top='209' left='119'>
<led name='led12' state='off' top='254' left='119'>
<led name='led13' state='off' top='29' left='183'>
<led name='led14' state='off' top='74' left='183'>
<led name='led15' state='off' top='119' left='183'>
<led name='led16' state='off' top='164' left='183'>
<led name='led17' state='off' top='209' left='183'>
<led name='led18' state='off' top='254' left='183'>
<led name='led19' state='off' top='29' left='251'>
<led name='led20' state='off' top='74' left='251'>
<led name='led21' state='off' top='119' left='251'>
<led name='led22' state='off' top='164' left='251'>
<led name='led23' state='off' top='209' left='251'>
<led name='led24' state='off' top='254' left='251'>
<led name='led25' state='off' top='29' left='320'>
<led name='led26' state='off' top='74' left='320'>
<led name='led27' state='off' top='119' left='320'>
<led name='led28' state='off' top='164' left='320'>
<led name='led29' state='off' top='209' left='320'>
<led name='led30' state='off' top='254' left='320'>
<led name='led31' state='off' top='29' left='388'>
<led name='led32' state='off' top='74' left='388'>
<led name='led33' state='off' top='119' left='388'>
<led name='led34' state='off' top='164' left='388'>
<led name='led35' state='off' top='209' left='388'>
<led name='led36' state='off' top='254' left='388'>
</group>
<pict name='pic1' type='ter' num='0' top='29' left='76'/>
<pict name='pic2' type='ter' num='1' top='74' left='76'/>

View File

@@ -4,46 +4,46 @@
<pict type='dlog' num='16' top='8' left='8'/>
<text name='title' size='large' top='6' left='50' width='256' height='14'>Select:</text>
<group name='strings'>
<led name='led1' state='off' top='54' left='8' width='180'/>
<led name='led2' state='off' top='69' left='8' width='180'/>
<led name='led3' state='off' top='84' left='8' width='180'/>
<led name='led4' state='off' top='99' left='8' width='180'/>
<led name='led5' state='off' top='114' left='8' width='180'/>
<led name='led6' state='off' top='129' left='8' width='180'/>
<led name='led7' state='off' top='144' left='8' width='180'/>
<led name='led8' state='off' top='159' left='8' width='180'/>
<led name='led9' state='off' top='174' left='8' width='180'/>
<led name='led10' state='off' top='189' left='8' width='180'/>
<led name='led11' state='off' top='204' left='8' width='180'/>
<led name='led12' state='off' top='219' left='8' width='180'/>
<led name='led13' state='off' top='234' left='8' width='180'/>
<led name='led14' state='off' top='249' left='8' width='180'/>
<led name='led15' state='off' top='264' left='8' width='180'/>
<led name='led16' state='off' top='279' left='8' width='180'/>
<led name='led17' state='off' top='294' left='8' width='180'/>
<led name='led18' state='off' top='309' left='8' width='180'/>
<led name='led19' state='off' top='324' left='8' width='180'/>
<led name='led20' state='off' top='339' left='8' width='180'/>
<led name='led21' state='off' top='54' left='216' width='180'/>
<led name='led22' state='off' top='69' left='216' width='180'/>
<led name='led23' state='off' top='84' left='216' width='180'/>
<led name='led24' state='off' top='99' left='216' width='180'/>
<led name='led25' state='off' top='114' left='216' width='180'/>
<led name='led26' state='off' top='129' left='216' width='180'/>
<led name='led27' state='off' top='144' left='216' width='180'/>
<led name='led28' state='off' top='159' left='216' width='180'/>
<led name='led29' state='off' top='174' left='216' width='180'/>
<led name='led30' state='off' top='189' left='216' width='180'/>
<led name='led31' state='off' top='204' left='216' width='180'/>
<led name='led32' state='off' top='219' left='216' width='180'/>
<led name='led33' state='off' top='234' left='216' width='180'/>
<led name='led34' state='off' top='249' left='216' width='180'/>
<led name='led35' state='off' top='264' left='216' width='180'/>
<led name='led36' state='off' top='279' left='216' width='180'/>
<led name='led37' state='off' top='294' left='216' width='180'/>
<led name='led38' state='off' top='309' left='216' width='180'/>
<led name='led39' state='off' top='324' left='216' width='180'/>
<led name='led40' state='off' top='339' left='216' width='180'/>
<led name='led1' state='off' top='54' left='8'>
<led name='led2' state='off' top='69' left='8'>
<led name='led3' state='off' top='84' left='8'>
<led name='led4' state='off' top='99' left='8'>
<led name='led5' state='off' top='114' left='8'>
<led name='led6' state='off' top='129' left='8'>
<led name='led7' state='off' top='144' left='8'>
<led name='led8' state='off' top='159' left='8'>
<led name='led9' state='off' top='174' left='8'>
<led name='led10' state='off' top='189' left='8'>
<led name='led11' state='off' top='204' left='8'>
<led name='led12' state='off' top='219' left='8'>
<led name='led13' state='off' top='234' left='8'>
<led name='led14' state='off' top='249' left='8'>
<led name='led15' state='off' top='264' left='8'>
<led name='led16' state='off' top='279' left='8'>
<led name='led17' state='off' top='294' left='8'>
<led name='led18' state='off' top='309' left='8'>
<led name='led19' state='off' top='324' left='8'>
<led name='led20' state='off' top='339' left='8'>
<led name='led21' state='off' top='54' left='216'>
<led name='led22' state='off' top='69' left='216'>
<led name='led23' state='off' top='84' left='216'>
<led name='led24' state='off' top='99' left='216'>
<led name='led25' state='off' top='114' left='216'>
<led name='led26' state='off' top='129' left='216'>
<led name='led27' state='off' top='144' left='216'>
<led name='led28' state='off' top='159' left='216'>
<led name='led29' state='off' top='174' left='216'>
<led name='led30' state='off' top='189' left='216'>
<led name='led31' state='off' top='204' left='216'>
<led name='led32' state='off' top='219' left='216'>
<led name='led33' state='off' top='234' left='216'>
<led name='led34' state='off' top='249' left='216'>
<led name='led35' state='off' top='264' left='216'>
<led name='led36' state='off' top='279' left='216'>
<led name='led37' state='off' top='294' left='216'>
<led name='led38' state='off' top='309' left='216'>
<led name='led39' state='off' top='324' left='216'>
<led name='led40' state='off' top='339' left='216'>
</group>
<button name='left' type='left' def-key='left' top='358' left='8'/>
<button name='right' type='right' def-key='right' top='358' left='71'/>

View File

@@ -29,28 +29,28 @@
<text name='use-title' anchor='str2-title' relative='pos-in pos' top='14' left='0' width='135' height='13'>Item use properties</text>
<group name='use-type'>
<led name='use0' anchor='use-title' relative='pos pos-in' state='off' top='0' left='21' width='100'>Help single PC</led>
<led name='use1' anchor='use0' relative='pos-in pos' state='off' top='5' left='0' width='100'>Harm single PC</led>
<led name='use2' anchor='use1' relative='pos-in pos' state='off' top='5' left='0' width='100'>Help whole party</led>
<led name='use3' anchor='use2' relative='pos-in pos' state='off' top='5' left='0' width='100'>Harm whole party</led>
<led name='use0' anchor='use-title' relative='pos pos-in' state='off' top='0' left='21'>Help single PC</led>
<led name='use1' anchor='use0' relative='pos-in pos' state='off' top='5' left='0'>Harm single PC</led>
<led name='use2' anchor='use1' relative='pos-in pos' state='off' top='5' left='0'>Help whole party</led>
<led name='use3' anchor='use2' relative='pos-in pos' state='off' top='5' left='0'>Harm whole party</led>
</group>
<text anchor='use-type' relative='pos pos-in' top='6' left='22' width='121' height='13'>Other properties:</text>
<led name='always-id' rel-anchor='prev' relative='pos pos-in' state='off' top='0' left='2' width='100'>Always identified</led>
<led name='magic' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0' width='100'>Magical</led>
<led name='cursed' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0' width='100'>Cursed</led>
<led name='conceal' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0' width='100'>Conceal ability</led>
<led name='no-sell' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0' width='100'>Shops won't buy</led>
<led name='recharge' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0' width='100'>Rechargeable</led>
<led name='always-id' rel-anchor='prev' relative='pos pos-in' state='off' top='0' left='2'>Always identified</led>
<led name='magic' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0'>Magical</led>
<led name='cursed' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0'>Cursed</led>
<led name='conceal' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0'>Conceal ability</led>
<led name='no-sell' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0'>Shops won't buy</led>
<led name='recharge' rel-anchor='prev' relative='pos-in pos' state='off' top='5' left='0'>Rechargeable</led>
<text name='type-title' anchor='use-title' relative='pos-in pos' top='56' left='2' width='155' height='42'>Item treasure class: (0 is lowest level of treasure, 4 is highest)</text>
<group name='treasure'>
<led name='type0' anchor='type-title' relative='pos pos-in' state='off' top='0' left='43' width='140'>Type 0: Junk, Not left</led>
<led name='type1' anchor='type0' relative='pos-in pos' state='off' top='5' left='0' width='140'>Type 1: Lousy, 1 - 20 gp</led>
<led name='type2' anchor='type1' relative='pos-in pos' state='off' top='5' left='0' width='140'>Type 2: So-so, 20-200 gp</led>
<led name='type3' anchor='type2' relative='pos-in pos' state='off' top='5' left='0' width='140'>Type 3: Good, 200+ gp</led>
<led name='type4' anchor='type3' relative='pos-in pos' state='off' top='5' left='0' width='140'>Type 4: Great, 2500+ gp</led>
<led name='type5' anchor='type4' relative='pos-in pos' state='off' top='5' left='0' width='140'>Type 5: Unique/Rare, Not left</led>
<led name='type0' anchor='type-title' relative='pos pos-in' state='off' top='0' left='43'>Type 0: Junk, Not left</led>
<led name='type1' anchor='type0' relative='pos-in pos' state='off' top='5' left='0'>Type 1: Lousy, 1 - 20 gp</led>
<led name='type2' anchor='type1' relative='pos-in pos' state='off' top='5' left='0'>Type 2: So-so, 20-200 gp</led>
<led name='type3' anchor='type2' relative='pos-in pos' state='off' top='5' left='0'>Type 3: Good, 200+ gp</led>
<led name='type4' anchor='type3' relative='pos-in pos' state='off' top='5' left='0'>Type 4: Great, 2500+ gp</led>
<led name='type5' anchor='type4' relative='pos-in pos' state='off' top='5' left='0'>Type 5: Unique/Rare, Not left</led>
</group>
<button name='cancel' relative='neg' type='regular' top='28' left='134' def-key='esc'>Cancel</button>

View File

@@ -24,37 +24,37 @@
NOTE: All these LEDs have been shifted 100 pixels left to account for the labels swapping sides
-->
<group name='variety'>
<led name='none' state='off' top='109' left='106' width='90'>No Item</led>
<led name='weap1' state='off' top='124' left='106' width='90'>1-Hand weapon</led>
<led name='weap2' state='off' top='139' left='106' width='90'>2-Hand weapon</led>
<led name='gold' state='off' top='154' left='106' width='90'>Gold</led>
<led name='bow' state='off' top='169' left='106' width='90'>Bow</led>
<led name='arrow' state='off' top='184' left='106' width='90'>Arrows</led>
<led name='thrown' state='off' top='199' left='106' width='90'>Thrown missile</led>
<led name='potion' state='off' top='109' left='218' width='90'>Potion/Magic Item</led>
<led name='scroll' state='off' top='124' left='218' width='90'>Scroll/Magic Item</led>
<led name='wand' state='off' top='139' left='218' width='90'>Wand</led>
<led name='tool' state='off' top='154' left='218' width='90'>Tool</led>
<led name='food' state='off' top='169' left='218' width='90'>Food</led>
<led name='shield' state='off' top='184' left='218' width='90'>Shield</led>
<led name='armor' state='off' top='199' left='218' width='90'>Armor</led>
<led name='helm' state='off' top='109' left='336' width='90'>Helm</led>
<led name='gloves' state='off' top='124' left='336' width='90'>Gloves</led>
<led name='none' state='off' top='109' left='106'>No Item</led>
<led name='weap1' state='off' top='124' left='106'>1-Hand weapon</led>
<led name='weap2' state='off' top='139' left='106'>2-Hand weapon</led>
<led name='gold' state='off' top='154' left='106'>Gold</led>
<led name='bow' state='off' top='169' left='106'>Bow</led>
<led name='arrow' state='off' top='184' left='106'>Arrows</led>
<led name='thrown' state='off' top='199' left='106'>Thrown missile</led>
<led name='potion' state='off' top='109' left='218'>Potion/Magic Item</led>
<led name='scroll' state='off' top='124' left='218'>Scroll/Magic Item</led>
<led name='wand' state='off' top='139' left='218'>Wand</led>
<led name='tool' state='off' top='154' left='218'>Tool</led>
<led name='food' state='off' top='169' left='218'>Food</led>
<led name='shield' state='off' top='184' left='218'>Shield</led>
<led name='armor' state='off' top='199' left='218'>Armor</led>
<led name='helm' state='off' top='109' left='336'>Helm</led>
<led name='gloves' state='off' top='124' left='336'>Gloves</led>
<!--
TODO: Why are there two shields?
-->
<led name='shield2' state='off' top='139' left='336' width='90'>Shield 2</led>
<led name='boots' state='off' top='154' left='336' width='90'>Boots</led>
<led name='ring' state='off' top='169' left='336' width='90'>Ring</led>
<led name='necklace' state='off' top='184' left='336' width='90'>Necklace</led>
<led name='poison' state='off' top='199' left='336' width='90'>Weapon Poison</led>
<led name='nonuse' state='off' top='109' left='448' width='90'>Non-Use Object</led>
<led name='pants' state='off' top='124' left='448' width='90'>Pants</led>
<led name='xbow' state='off' top='139' left='448' width='90'>Crossbow</led>
<led name='bolt' state='off' top='154' left='448' width='90'>Bolts</led>
<led name='missile' state='off' top='169' left='448' width='90'>Missile (no ammo)</led>
<led name='special' state='off' top='184' left='448' width='90'>Special Item</led>
<led name='quest' state='off' top='199' left='448' width='80'>Quest</led>
<led name='shield2' state='off' top='139' left='336'>Shield 2</led>
<led name='boots' state='off' top='154' left='336'>Boots</led>
<led name='ring' state='off' top='169' left='336'>Ring</led>
<led name='necklace' state='off' top='184' left='336'>Necklace</led>
<led name='poison' state='off' top='199' left='336'>Weapon Poison</led>
<led name='nonuse' state='off' top='109' left='448'>Non-Use Object</led>
<led name='pants' state='off' top='124' left='448'>Pants</led>
<led name='xbow' state='off' top='139' left='448'>Crossbow</led>
<led name='bolt' state='off' top='154' left='448'>Bolts</led>
<led name='missile' state='off' top='169' left='448'>Missile (no ammo)</led>
<led name='special' state='off' top='184' left='448'>Special Item</led>
<led name='quest' state='off' top='199' left='448'>Quest</led>
</group>
<pict name="pic" type='dlog' num='16' top='8' left='11'/>
<text size='large' top='6' left='50' width='158' height='16'>Edit an Item Type</text>

View File

@@ -14,9 +14,9 @@
<field name='cold-res' top='215' left='320' width='80' height='16'/>
<text top='246' left='273' width='40' height='16'>Poison:</text>
<field name='poison-res' top='245' left='320' width='80' height='16'/>
<led name='mindless' top='215' left='415' width='70'>Mindless</led>
<led name='amorph' top='230' left='415' width='70'>Amorphous</led>
<led name='invuln' top='245' left='415' width='70'>Invulnerable</led>
<led name='mindless' top='215' left='415'>Mindless</led>
<led name='amorph' top='230' left='415'>Amorphous</led>
<led name='invuln' top='245' left='415'>Invulnerable</led>
<pict type='dlog' num='16' top='8' left='8'/>
<text size='large' top='6' left='50' width='158' height='16'>Edit Monster Abilities</text>
<text framed='true' top='6' left='222' width='111' height='14'>Monster number:</text>
@@ -47,16 +47,16 @@
</text>
<text top='81' left='420' width='94' height='14'>Summon type:</text>
<group name='summon'>
<led name='s0' state='off' top='85' left='505' width='100'>Weak (no summon)</led>
<led name='s1' state='off' top='100' left='505' width='100'>Type 1</led>
<led name='s2' state='off' top='115' left='505' width='100'>Type 2</led>
<led name='s3' state='off' top='130' left='505' width='100'>Type 3</led>
<led name='s4' state='off' top='145' left='505' width='100'>Unique (no summon)</led>
<led name='s0' state='off' top='85' left='505'>Weak (no summon)</led>
<led name='s1' state='off' top='100' left='505'>Type 1</led>
<led name='s2' state='off' top='115' left='505'>Type 2</led>
<led name='s3' state='off' top='130' left='505'>Type 3</led>
<led name='s4' state='off' top='145' left='505'>Unique (no summon)</led>
</group>
<led name='invis' size='small' top='280' left='120' width='450'>
<led name='invis' size='small' top='280' left='120'>
This monster is naturally and permanently invisible.
</led>
<led name='guard' size='small' top='296' left='120' width='450'>
<led name='guard' size='small' top='296' left='120'>
This monster is a guard - when the town goes hostile, it will hunt the party down.
</led>
<text top='331' left='10' width='250' height='16'>Special node to call when monster first seen</text>

View File

@@ -33,10 +33,10 @@
<button name='picktype3' type='regular' top='194' left='600'>Choose</button>
<button name='picktalk' type='regular' top='275' left='264'>Choose</button>
<group name='attitude'>
<led name='docile' top='304' left='358' width='100'>Friendly, Docile</led>
<led name='A' top='319' left='358' width='100'>Hostile, Type A</led>
<led name='friendly' top='304' left='490' width='100'>Friendly, Will Fight</led>
<led name='B' top='319' left='490' width='100'>Hostile, Type B</led>
<led name='docile' top='304' left='358'>Friendly, Docile</led>
<led name='A' top='319' left='358'>Hostile, Type A</led>
<led name='friendly' top='304' left='490'>Friendly, Will Fight</led>
<led name='B' top='319' left='490'>Hostile, Type B</led>
</group>
<text name='num' top='8' left='334' width='37' height='14'/>
<pict name='icon' type='monst' num='0' top='8' left='8'/>

View File

@@ -11,10 +11,10 @@
<text name='loc' top='29' left='142' width='127' height='14'/>
<text top='85' left='50' width='100' height='16'>Ambient Sound:</text>
<group name='ambient'>
<led name='snd1' top='85' left='150' width='40'>None</led>
<led name='snd2' top='85' left='210' width='40'>Drips</led>
<led name='snd3' top='85' left='270' width='60'>Birdsong</led>
<led name='snd4' top='85' left='350' width='50'>Custom</led>
<led name='snd1' top='85' left='150'>None</led>
<led name='snd2' top='85' left='210'>Drips</led>
<led name='snd3' top='85' left='270'>Birdsong</led>
<led name='snd4' top='85' left='350'>Custom</led>
</group>
<text top='106' left='50' width='190' height='16'>Background: (-1 = scenario default)</text>
<field name='bg-out' top='104' left='250' width='80' height='16'/>

View File

@@ -15,9 +15,9 @@
<field name='abil' top='101' left='135' width='52' height='16'/>
<button name='abil-choose' type='regular' top='98' left='200'>Choose</button>
<text top='120' left='50' width='80' height='14'>Special Flags:</text>
<led name='always' font='bold' top='138' left='84' width='178' height='14'>Always here</led>
<led name='owned' font='bold' top='155' left='84' width='178' height='14'>Someone's property</led>
<led name='contained' font='bold' top='172' left='84' width='178' height='14'>Contained in something</led>
<led name='always' font='bold' top='138' left='84' height='14'>Always here</led>
<led name='owned' font='bold' top='155' left='84' height='14'>Someone's property</led>
<led name='contained' font='bold' top='172' left='84' height='14'>Contained in something</led>
<text name='name' framed='true' top='50' left='136' width='143' height='14'/>
<text top='28' left='50' width='97' height='14'>Item number:</text>
<text name='num' top='28' left='151' width='137' height='14'/>

View File

@@ -18,9 +18,9 @@
<field name='xp' top='306' left='205' width='110' height='16'/>
<text top='333' left='50' width='150' height='16'>Gold:</text>
<field name='gold' top='332' left='205' width='110' height='16'/>
<led name='rel' wrap='true' top='208' left='330' width='120' height='28'>Deadline is relative to start day</led>
<led name='start' wrap='true' top='246' left='330' width='120' height='28'>Player is given quest when scenario starts</led>
<led name='inbank' top='285' left='330' width='120'>Include in a job bank:</led>
<led name='rel' wrap='true' top='208' left='330'>Deadline is relative to start day</led>
<led name='start' wrap='true' top='246' left='330'>Player is given quest when scenario starts</led>
<led name='inbank' top='285' left='330'>Include in a job bank:</led>
<field name='bank1' top='306' left='344' width='110' height='16'/>
<field name='bank2' top='332' left='344' width='110' height='16'/>
<button name='left' type='left' def-key='left' top='358' left='50'/>

View File

@@ -20,22 +20,22 @@
<text top='213' left='50' width='120' height='14'>Contact Information:</text>
<text top='285' left='50' width='50' height='14'>Rating:</text>
<group name='rating'>
<led name='rate1' state='off' top='288' left='107' width='41'>G</led>
<led name='rate2' state='off' top='305' left='107' width='41'>PG</led>
<led name='rate3' state='off' top='322' left='107' width='41'>R</led>
<led name='rate4' state='off' top='339' left='107' width='50'>NC-17</led>
<led name='rate1' state='off' top='288' left='107'>G</led>
<led name='rate2' state='off' top='305' left='107'>PG</led>
<led name='rate3' state='off' top='322' left='107'>R</led>
<led name='rate4' state='off' top='339' left='107'>NC-17</led>
</group>
<text top='285' left='199' width='71' height='14'>Difficulty:</text>
<!--
TODO: Isn't there a level cap? If so, this should probably say "30-cap" (with cap replaced with the actual cap) rather than 30+.
-->
<group name='difficulty'>
<led name='lvl1' state='off' top='288' left='281' width='94'>Low Level (1-8)</led>
<led name='lvl2' state='off' top='305' left='281' width='94'>Medium Level (9-18)</led>
<led name='lvl3' state='off' top='322' left='281' width='94'>High Level (19-30)</led>
<led name='lvl4' state='off' top='339' left='281' width='94'>Very High Level (30+)</led>
<led name='lvl1' state='off' top='288' left='281'>Low Level (1-8)</led>
<led name='lvl2' state='off' top='305' left='281'>Medium Level (9-18)</led>
<led name='lvl3' state='off' top='322' left='281'>High Level (19-30)</led>
<led name='lvl4' state='off' top='339' left='281'>Very High Level (30+)</led>
</group>
<led name='adjust' top='356' left='50' size='small' width='350'>Adjust difficulty if played by a party stronger than recommended</led>
<led name='adjust' top='356' left='50' size='small'>Adjust difficulty if played by a party stronger than recommended</led>
<text top='379' left='50' width='120' height='14'>Special on Start:</text>
<field name='oninit' top='378' left='181' width='100' height='16'/>
<button name='pickinit' type='large' top='374' left='290'>Create/Edit</button>
@@ -49,8 +49,8 @@
<text top='484' left='50' width='120' height='60'>Default backgrounds:<br/>
Set the default patterns to be shown behind the game screen.
</text>
<button name='bg-out' type='tiny' top='484' left='180' width='100'>Outdoors:</button>
<button name='bg-town' type='tiny' top='501' left='180' width='100'>In towns:</button>
<button name='bg-dungeon' type='tiny' top='518' left='180' width='100'>In dungeons:</button>
<button name='bg-fight' type='tiny' top='535' left='180' width='100'>In combat:</button>
<button name='bg-out' type='tiny' top='484' left='180'>Outdoors:</button>
<button name='bg-town' type='tiny' top='501' left='180'>In towns:</button>
<button name='bg-dungeon' type='tiny' top='518' left='180'>In dungeons:</button>
<button name='bg-fight' type='tiny' top='535' left='180'>In combat:</button>
</dialog>

View File

@@ -13,21 +13,21 @@
</text>
<text top='70' left='10' width='100' height='16'>Shop type:</text>
<group name='type'>
<led name='t1' top='70' left='110' width='180'>Standard shop (living only)</led>
<led name='t2' top='90' left='110' width='180'>Healing/Alchemy (dead can shop)</led>
<led name='t3' top='110' left='110' width='180'>Randomly generated</led>
<led name='t1' top='70' left='110'>Standard shop (living only)</led>
<led name='t2' top='90' left='110'>Healing/Alchemy (dead can shop)</led>
<led name='t3' top='110' left='110'>Randomly generated</led>
</group>
<text top='130' left='10' width='100' height='16'>Message to show:</text>
<group name='prompt'>
<led name='p1' top='130' left='110' width='80'>Shopping</led>
<led name='p2' top='150' left='110' width='80'>Healing</led>
<led name='p3' top='170' left='110' width='80'>Mage Spells</led>
<led name='p4' top='130' left='210' width='80'>Priest Spells</led>
<led name='p5' top='150' left='210' width='80'>Mixed Spells</led>
<led name='p6' top='170' left='210' width='80'>Alchemy</led>
<led name='p7' top='130' left='310' width='80'>Training</led>
<led name='p1' top='130' left='110'>Shopping</led>
<led name='p2' top='150' left='110'>Healing</led>
<led name='p3' top='170' left='110'>Mage Spells</led>
<led name='p4' top='130' left='210'>Priest Spells</led>
<led name='p5' top='150' left='210'>Mixed Spells</led>
<led name='p6' top='170' left='210'>Alchemy</led>
<led name='p7' top='130' left='310'>Training</led>
</group>
<button name='rand' type='tiny' top='190' left='10' width='440'>
<button name='rand' type='tiny' top='190' left='10'>
Click here to generate a standard random items shop.
(This will replace the entire shop definition.)
</button>

View File

@@ -16,24 +16,24 @@
<button name='pickanim' type='large' top='59' left='319'>Animated</button>
<text top='90' left='8' height='14' width='120'>Terrain blockage:</text>
<group name='blockage'>
<led name='clear' top='90' left='132' state='off' width='120'>Clear</led>
<led name='curtain' top='107' left='132' state='off' width='120'>Walk through, opaque</led>
<led name='special' top='124' left='132' state='off' width='120'>Clear, special</led>
<led name='window' top='90' left='293' state='off' width='120'>Clear, blocked</led>
<led name='obstructed' top='107' left='293' state='off' width='120'>Blocked, obstructed</led>
<led name='opaque' top='124' left='293' state='off' width='120'>Blocked, opaque</led>
<led name='clear' top='90' left='132' state='off'>Clear</led>
<led name='curtain' top='107' left='132' state='off'>Walk through, opaque</led>
<led name='special' top='124' left='132' state='off'>Clear, special</led>
<led name='window' top='90' left='293' state='off'>Clear, blocked</led>
<led name='obstructed' top='107' left='293' state='off'>Blocked, obstructed</led>
<led name='opaque' top='124' left='293' state='off'>Blocked, opaque</led>
</group>
<led name='flight' top='150' left='26' state='off' width='120' font='bold'>Can fly over?</led>
<led name='boat' top='150' left='154' state='off' width='120' font='bold'>Can boat over?</led>
<led name='horse' top='150' left='307' state='off' width='120' font='bold'>Blocked to horses?</led>
<led name='arch' top='150' left='447' state='off' width='120' font='bold'>Archetype?</led>
<led name='flight' top='150' left='26' state='off'>Can fly over?</led>
<led name='boat' top='150' left='154' state='off'>Can boat over?</led>
<led name='horse' top='150' left='307' state='off'>Blocked to horses?</led>
<led name='arch' top='150' left='447' state='off'>Archetype?</led>
<text top='165' left='8' height='14' width='91'>Step sound:</text>
<group name='sound'>
<led name="step" top='167' left='102' state='off' width='60'>Footstep</led>
<led name="squish" top='167' left='186' state='off' width='60'>Squish</led>
<led name="crunch" top='167' left='282' state='off' width='60'>Crunch</led>
<led name="nosound" top='167' left='386' state='off' width='60'>Silence</led>
<led name="splash" top='167' left='497' state='off' width='60'>Big Splash</led>
<led name="step" top='167' left='102' state='off'>Footstep</led>
<led name="squish" top='167' left='186' state='off'>Squish</led>
<led name="crunch" top='167' left='282' state='off'>Crunch</led>
<led name="nosound" top='167' left='386' state='off'>Silence</led>
<led name="splash" top='167' left='497' state='off'>Big Splash</led>
</group>
<text top='194' left='8' height='14' width='91'>Shortcut key:</text>
<field name='key' top='193' left='109' height='16' width='52' />
@@ -53,30 +53,30 @@
<text size='large' top='238' left='8' height='14' width='175'>Special properties:</text>
<group name="prop">
<led name='prop0' top='254' left='8' state='off' width='124'>None</led>
<led name='prop1' top='269' left='8' state='off' width='124'>Change when step on</led>
<led name='prop2' top='284' left='8' state='off' width='124'>Damaging terrain</led>
<led name='prop3' top='299' left='8' state='off' width='124'>Is a bridge</led>
<led name='prop4' top='314' left='8' state='off' width='124'>Change while occupied</led>
<led name='prop5' top='329' left='8' state='off' width='124'>Dangerous terrain</led>
<led name='prop6' top='344' left='8' state='off' width='124'>Reserved</led>
<led name='prop7' top='359' left='8' state='off' width='124'>Crumbling terrain</led>
<led name='prop8' top='254' left='158' state='off' width='124'>Lockable terrain</led>
<led name='prop9' top='269' left='158' state='off' width='124'>Unlockable terrain</led>
<led name='prop10' top='284' left='158' state='off' width='124'>Reserved</led>
<led name='prop11' top='299' left='158' state='off' width='124'>Is a sign</led>
<led name='prop12' top='314' left='158' state='off' width='124'>Call special when step</led>
<led name='prop13' top='329' left='158' state='off' width='124'>Reserved</led>
<led name='prop14' top='344' left='158' state='off' width='124'>Is a container</led>
<led name='prop15' top='359' left='158' state='off' width='124'>Wilderness (Caves)</led>
<led name='prop16' top='254' left='308' state='off' width='124'>Wilderness (Surface)</led>
<led name='prop17' top='269' left='308' state='off' width='124'>Waterfall (Caves)</led>
<led name='prop18' top='284' left='308' state='off' width='124'>Waterfall (Surface)</led>
<led name='prop19' top='299' left='308' state='off' width='124'>Conveyor Belt</led>
<led name='prop20' top='314' left='308' state='off' width='124'>Blocked to monsters</led>
<led name='prop21' top='329' left='308' state='off' width='124'>Town entrance</led>
<led name='prop22' top='344' left='308' state='off' width='124'>Change when used</led>
<led name='prop23' top='359' left='308' state='off' width='124'>Call special when used</led>
<led name='prop0' top='254' left='8' state='off'>None</led>
<led name='prop1' top='269' left='8' state='off'>Change when step on</led>
<led name='prop2' top='284' left='8' state='off'>Damaging terrain</led>
<led name='prop3' top='299' left='8' state='off'>Is a bridge</led>
<led name='prop4' top='314' left='8' state='off'>Change while occupied</led>
<led name='prop5' top='329' left='8' state='off'>Dangerous terrain</led>
<led name='prop6' top='344' left='8' state='off'>Reserved</led>
<led name='prop7' top='359' left='8' state='off'>Crumbling terrain</led>
<led name='prop8' top='254' left='158' state='off'>Lockable terrain</led>
<led name='prop9' top='269' left='158' state='off'>Unlockable terrain</led>
<led name='prop10' top='284' left='158' state='off'>Reserved</led>
<led name='prop11' top='299' left='158' state='off'>Is a sign</led>
<led name='prop12' top='314' left='158' state='off'>Call special when step</led>
<led name='prop13' top='329' left='158' state='off'>Reserved</led>
<led name='prop14' top='344' left='158' state='off'>Is a container</led>
<led name='prop15' top='359' left='158' state='off'>Wilderness (Caves)</led>
<led name='prop16' top='254' left='308' state='off'>Wilderness (Surface)</led>
<led name='prop17' top='269' left='308' state='off'>Waterfall (Caves)</led>
<led name='prop18' top='284' left='308' state='off'>Waterfall (Surface)</led>
<led name='prop19' top='299' left='308' state='off'>Conveyor Belt</led>
<led name='prop20' top='314' left='308' state='off'>Blocked to monsters</led>
<led name='prop21' top='329' left='308' state='off'>Town entrance</led>
<led name='prop22' top='344' left='308' state='off'>Change when used</led>
<led name='prop23' top='359' left='308' state='off'>Call special when used</led>
</group>
<text top='385' left='9' height='14' width='91'>Extra values:</text>
<text name='flag1text' framed='true' top='385' left='109' height='14' width='209'>*flag1</text>

View File

@@ -39,30 +39,30 @@
Exit town specials:
(These are the numbers of the town special nodes to call when the party tries to leave town in the given direction.)
</text>
<button name='edit-onenter' type='tiny' top='135' left='259' width='120' height='15'>Still alive</button>
<button name='edit-onenterdead' type='tiny' top='162' left='259' width='120' height='15'>Been abandoned</button>
<button name='edit-onhostile' type='tiny' top='189' left='259' width='120' height='15'>When Goes Hostile</button>
<button name='edit-onexit1' type='tiny' top='81' left='251' width='49' height='15'>Top</button>
<button name='edit-onexit2' type='tiny' top='109' left='251' width='49' height='15'>Left</button>
<button name='edit-onexit3' type='tiny' top='81' left='382' width='53' height='15'>Bottom</button>
<button name='edit-onexit4' type='tiny' top='109' left='382' width='49' height='15'>Right</button>
<button name='edit-onenter' type='tiny' top='135' left='259' height='15'>Still alive</button>
<button name='edit-onenterdead' type='tiny' top='162' left='259' height='15'>Been abandoned</button>
<button name='edit-onhostile' type='tiny' top='189' left='259' height='15'>When Goes Hostile</button>
<button name='edit-onexit1' type='tiny' top='81' left='251' height='15'>Top</button>
<button name='edit-onexit2' type='tiny' top='109' left='251' height='15'>Left</button>
<button name='edit-onexit3' type='tiny' top='81' left='382' height='15'>Bottom</button>
<button name='edit-onexit4' type='tiny' top='109' left='382' height='15'>Right</button>
<text top='232' left='257' width='49' height='15'>Top</text>
<text top='259' left='258' width='49' height='15'>Left</text>
<text top='285' left='258' width='53' height='15'>Bottom</text>
<text top='313' left='259' width='49' height='15'>Right</text>
<text top='212' left='331' width='35' height='15'>X</text>
<text top='212' left='379' width='40' height='15'>Y</text>
<button name='pick-town' type='tiny' top='276' left='30' width='120'>Town Background:</button>
<button name='pick-town' type='tiny' top='276' left='30'>Town Background:</button>
<field name='bg-town' top='274' left='160' width='80' height='16'/>
<button name='pick-fight' type='tiny' top='302' left='30' width='120'>Combat Background:</button>
<button name='pick-fight' type='tiny' top='302' left='30'>Combat Background:</button>
<field name='bg-fight' top='298' left='160' width='80' height='16'/>
<text top='319' left='30' width='100' height='16'>Town Properties:</text>
<led name='hidden' font='plain' top='336' left='30' width='450'>
<led name='hidden' font='plain' top='336' left='30'>
Town hidden?
(Can't be seen until it's made visible with a special encounter.)
</led>
<led name='nomap' font='plain' top='353' left='30' width='200'>No automap in this town</led>
<led name='noscry' font='plain' top='370' left='30' width='200'>Defy scrying (Magic Map doesn't work)</led>
<led name='barrier' font='plain' top='387' left='30' width='220'>Magical barriers are stronger in this town</led>
<led name='tavern' font='plain' top='404' left='30' width='220'>You can create new PCs in this town</led>
<led name='nomap' font='plain' top='353' left='30'>No automap in this town</led>
<led name='noscry' font='plain' top='370' left='30'>Defy scrying (Magic Map doesn't work)</led>
<led name='barrier' font='plain' top='387' left='30'>Magical barriers are stronger in this town</led>
<led name='tavern' font='plain' top='404' left='30'>You can create new PCs in this town</led>
</dialog>

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@@ -40,15 +40,15 @@
<text name='num' top='7' left='454' width='50' height='15'/>
<text size='large' top='49' left='9' width='130' height='17'>Creature timing:</text>
<group name='time'>
<led name='time1' top='74' left='150' width='100'>Always here</led>
<led name='time2' top='90' left='150' width='110'>Appear on given day</led>
<led name='time3' top='106' left='150' width='100'>Disappear on day</led>
<led name='time4' top='74' left='280' width='100'>Sometimes here A</led>
<led name='time5' top='90' left='280' width='100'>Sometimes here B</led>
<led name='time6' top='106' left='280' width='100'>Sometimes here C</led>
<led name='time7' top='74' left='409' width='100'>Appear when event</led>
<led name='time8' top='90' left='409' width='120'>Disappear when event</led>
<led name='time9' top='106' left='409' width='120'>Appear after town dies</led>
<led name='time1' top='74' left='150'>Always here</led>
<led name='time2' top='90' left='150'>Appear on given day</led>
<led name='time3' top='106' left='150'>Disappear on day</led>
<led name='time4' top='74' left='280'>Sometimes here A</led>
<led name='time5' top='90' left='280'>Sometimes here B</led>
<led name='time6' top='106' left='280'>Sometimes here C</led>
<led name='time7' top='74' left='409'>Appear when event</led>
<led name='time8' top='90' left='409'>Disappear when event</led>
<led name='time9' top='106' left='409'>Appear after town dies</led>
</group>
<field name='group' tab-order='3' type='uint' top='205' left='397' width='50' height='16'/>
<text top='203' left='25' width='363' height='68'>

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@@ -15,14 +15,14 @@
<button name='pict-edit' type='regular' top='186' left='471'>Choose</button>
<text size='large' top='6' left='50' width='156' height='17'>Editing a townsperson/monster</text>
<group name='attitude'>
<led name='docile' top='97' left='242' width='100'>Friendly, Docile</led>
<led name='hostile-a' top='113' left='242' width='100'>Hostile, Type A</led>
<led name='friendly' top='97' left='377' width='100'>Friendly, Will Fight</led>
<led name='hostile-b' top='113' left='377' width='100'>Hostile, Type B</led>
<led name='docile' top='97' left='242'>Friendly, Docile</led>
<led name='hostile-a' top='113' left='242'>Hostile, Type A</led>
<led name='friendly' top='97' left='377'>Friendly, Will Fight</led>
<led name='hostile-b' top='113' left='377'>Hostile, Type B</led>
</group>
<group name='mobility'>
<led name='mob1' top='133' left='224' width='40'>No</led>
<led name='mob2' top='133' left='282' width='40'>Yes</led>
<led name='mob1' top='133' left='224'>No</led>
<led name='mob2' top='133' left='282'>Yes</led>
</group>
<button name='okay' type='regular' top='224' left='471'>OK</button>
<button name='cancel' type='regular' top='224' left='405'>Cancel</button>

View File

@@ -13,7 +13,7 @@
<text top='75' left='50' width='76' height='25'>Location</text>
<text name='loc' top='75' left='152' width='40' height='16'/>
<led name='owned' state='off' top='100' left='60' width='70'>Not Party Property</led>
<led name='owned' state='off' top='100' left='60'>Not Party Property</led>
<button name='cancel' type='regular' def-key='esc' top='125' left='51'>Cancel</button>
<button name='del' type='regular' top='125' left='114'>Delete</button>

View File

@@ -26,8 +26,8 @@
<button name='done' type='done' top='307' left='228'/>
<button name='left' type='left' def-key='left' top='307' left='84'/>
<button name='right' type='right' def-key='right' top='307' left='153'/>
<led name='magic' font='bold' top='8' left='167' width='60'>Magic?</led>
<led name='id' font='bold' top='8' left='252' width='42'>ID?</led>
<led name='magic' font='bold' top='8' left='167'>Magic?</led>
<led name='id' font='bold' top='8' left='252'>ID?</led>
<text size='large' top='192' left='8' width='100' height='15'>Description:</text>
<text name='desc' framed='true' top='210' left='8' width='283' height='90'/>
<text top='142' left='4' width='54' height='16'>Weight</text>

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@@ -31,10 +31,10 @@
<text name='mage' framed='true' top='137' left='78' width='25' height='17'/>
<text top='139' left='118' width='50' height='16'>Priest L.</text>
<text name='priest' framed='true' top='137' left='178' width='25' height='17'/>
<led name='guard' top='139' left='224' width='64'>Town guard?</led>
<led name='guard' top='139' left='224'>Town guard?</led>
<text top='167' left='9' width='58' height='16'>Ability 1</text>
<led name='mindless' top='257' left='116' width='60'>Mindless</led>
<led name='invuln' top='257' left='216' width='70'>Invulnerable</led>
<led name='mindless' top='257' left='116'>Mindless</led>
<led name='invuln' top='257' left='216'>Invulnerable</led>
<text name='abil1' framed='true' top='165' left='67' width='238' height='16'/>
<text top='275' left='10' width='30' height='16'>Magic</text>
<text name='magic-res' framed='true' top='273' left='49' width='35' height='16'/>

View File

@@ -8,30 +8,30 @@
<text name='xp' framed='true' top='352' left='254' width='50' height='16'/>
<text name='info' framed='true' top='282' left='15' width='300' height='59'>Select species and traits.</text>
<group name='race'>
<led name='race1' top='53' left='55' width='90'>Human (0%)</led>
<led name='race2' top='53' left='170' width='90'>Nephilim (12%)</led>
<led name='race3' top='53' left='285' width='90'>Slithzerikai (20%)</led>
<led name='race4' top='53' left='400' width='90'>Vahnatai (18%)</led>
<led name='race1' top='53' left='55'>Human (0%)</led>
<led name='race2' top='53' left='170'>Nephilim (12%)</led>
<led name='race3' top='53' left='285'>Slithzerikai (20%)</led>
<led name='race4' top='53' left='400'>Vahnatai (18%)</led>
</group>
<text size='large' top='74' left='55' width='126' height='16'>Advantages:</text>
<led name='good1' top='95' left='55' width='126'>Toughness (10%)</led>
<led name='good2' top='110' left='55' width='126'>Magically Apt. (20%)</led>
<led name='good3' top='125' left='55' width='126'>Ambidextrous (8%)</led>
<led name='good4' top='140' left='55' width='126'>Nimble Fingers (10%)</led>
<led name='good5' top='155' left='55' width='126'>Cave Lore (4%)</led>
<led name='good6' top='95' left='236' width='126'>Woodsman (6%)</led>
<led name='good7' top='110' left='236' width='136'>Good Constitution (10%)</led>
<led name='good8' top='125' left='236' width='136'>Highly Alert (7%)</led>
<led name='good9' top='140' left='236' width='200'>Exceptional Strength (12%)</led>
<led name='good10' top='155' left='236' width='136'>Recuperation (15%)</led>
<led name='good1' top='95' left='55'>Toughness (10%)</led>
<led name='good2' top='110' left='55'>Magically Apt. (20%)</led>
<led name='good3' top='125' left='55'>Ambidextrous (8%)</led>
<led name='good4' top='140' left='55'>Nimble Fingers (10%)</led>
<led name='good5' top='155' left='55'>Cave Lore (4%)</led>
<led name='good6' top='95' left='236'>Woodsman (6%)</led>
<led name='good7' top='110' left='236'>Good Constitution (10%)</led>
<led name='good8' top='125' left='236'>Highly Alert (7%)</led>
<led name='good9' top='140' left='236'>Exceptional Strength (12%)</led>
<led name='good10' top='155' left='236'>Recuperation (15%)</led>
<text top='352' left='19' width='216' height='16'>Experience needed to gain each level:</text>
<text size='large' top='178' left='55' width='126' height='16'>Disadvantages</text>
<led name='bad1' top='197' left='55' width='126'>Sluggish (-10%)</led>
<led name='bad2' top='212' left='55' width='126'>Magically Inept (-8%)</led>
<led name='bad3' top='227' left='55' width='126'>Frail (-8%)</led>
<led name='bad4' top='242' left='55' width='126'>Chronic Disease (-20%)</led>
<led name='bad5' top='257' left='55' width='136'>Bad Back (-8%)</led>
<led name='bad6' top='197' left='236' width='136'>Pacifist (-40%)</led>
<led name='bad7' top='212' left='236' width='136'>Anama Member (-10%)</led>
<led name='bad1' top='197' left='55'>Sluggish (-10%)</led>
<led name='bad2' top='212' left='55'>Magically Inept (-8%)</led>
<led name='bad3' top='227' left='55'>Frail (-8%)</led>
<led name='bad4' top='242' left='55'>Chronic Disease (-20%)</led>
<led name='bad5' top='257' left='55'>Bad Back (-8%)</led>
<led name='bad6' top='197' left='236'>Pacifist (-40%)</led>
<led name='bad7' top='212' left='236'>Anama Member (-10%)</led>
<text top='230' left='289' width='204' height='43'>Number in () is how much having that trait affects the experience you need to gain a level.</text>
</dialog>

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@@ -5,15 +5,15 @@
<text size='large' relative='pos pos-in' rel-anchor='prev' top='0' left='4' width='218' height='16'>
BoE Character Editor Preferences
</text>
<led name='nosound' relative='pos-in pos' rel-anchor='prev' top='10' left='0' width='117'>No Sounds</led>
<led name='nosound' relative='pos-in pos' rel-anchor='prev' top='10' left='0'>No Sounds</led>
<text name='scale-head' size='large' relative='neg pos' rel-anchor='prev' top='17' left='10' width='260' height='17'>Scale UI:</text>
<group name='scaleui'>
<led name='1' relative='pos-in pos' anchor='scale-head' top='4' left='15' width='33'>1</led>
<led name='1_5' relative='pos-in pos' anchor='scale-head' top='4' left='55' width='33'>1.5</led>
<led name='2' relative='pos-in pos' anchor='scale-head' top='4' left='95' width='33'>2</led>
<led name='3' relative='pos-in pos' anchor='scale-head' top='4' left='135' width='33'>3</led>
<led name='4' relative='pos-in pos' anchor='scale-head' top='4' left='175' width='33'>4</led>
<led name='other' relative='pos-in pos' anchor='scale-head' top='4' left='215' width='85'/>
<led name='1' relative='pos-in pos' anchor='scale-head' top='4' left='15'>1</led>
<led name='1_5' relative='pos-in pos' anchor='scale-head' top='4' left='55'>1.5</led>
<led name='2' relative='pos-in pos' anchor='scale-head' top='4' left='95'>2</led>
<led name='3' relative='pos-in pos' anchor='scale-head' top='4' left='135'>3</led>
<led name='4' relative='pos-in pos' anchor='scale-head' top='4' left='175'>4</led>
<led name='other' relative='pos-in pos' anchor='scale-head' top='4' left='215'/>
</group>
<button name='okay' relative='abs pos' anchor='scale-head' type='regular' top='7' left='354'>OK</button>

View File

@@ -5,15 +5,15 @@
<text size='large' relative='pos pos-in' rel-anchor='prev' top='0' left='4' width='218' height='16'>
BoE Scenario Editor Preferences
</text>
<led name='nosound' relative='pos-in pos' rel-anchor='prev' top='10' left='0' width='117'>No Sounds</led>
<led name='nosound' relative='pos-in pos' rel-anchor='prev' top='10' left='0'>No Sounds</led>
<text name='scale-head' size='large' relative='neg pos' rel-anchor='prev' top='17' left='10' width='260' height='17'>Scale UI:</text>
<group name='scaleui'>
<led name='1' relative='pos-in pos' anchor='scale-head' top='4' left='15' width='33'>1</led>
<led name='1_5' relative='pos-in pos' anchor='scale-head' top='4' left='55' width='33'>1.5</led>
<led name='2' relative='pos-in pos' anchor='scale-head' top='4' left='95' width='33'>2</led>
<led name='3' relative='pos-in pos' anchor='scale-head' top='4' left='135' width='33'>3</led>
<led name='4' relative='pos-in pos' anchor='scale-head' top='4' left='175' width='33'>4</led>
<led name='other' relative='pos-in pos' anchor='scale-head' top='4' left='215' width='85'/>
<led name='1' relative='pos-in pos' anchor='scale-head' top='4' left='15'>1</led>
<led name='1_5' relative='pos-in pos' anchor='scale-head' top='4' left='55'>1.5</led>
<led name='2' relative='pos-in pos' anchor='scale-head' top='4' left='95'>2</led>
<led name='3' relative='pos-in pos' anchor='scale-head' top='4' left='135'>3</led>
<led name='4' relative='pos-in pos' anchor='scale-head' top='4' left='175'>4</led>
<led name='other' relative='pos-in pos' anchor='scale-head' top='4' left='215'/>
</group>
<button name='okay' relative='abs pos' anchor='scale-head' type='regular' top='7' left='354'>OK</button>

View File

@@ -16,12 +16,12 @@
</group>
<text name='scalemap-head' size='large' relative='neg pos' anchor='scale-head' top='17' left='0' width='260' height='17'>Scale Map:</text>
<group name='scalemap'>
<led name='1' relative='pos-in pos' anchor='scalemap-head' top='4' left='15' width='33'>1</led>
<led name='1_5' relative='pos-in pos' anchor='scalemap-head' top='4' left='55' width='33'>1.5</led>
<led name='2' relative='pos-in pos' anchor='scalemap-head' top='4' left='95' width='33'>2</led>
<led name='3' relative='pos-in pos' anchor='scalemap-head' top='4' left='135' width='33'>3</led>
<led name='4' relative='pos-in pos' anchor='scalemap-head' top='4' left='175' width='33'>4</led>
<led name='other' relative='pos-in pos' anchor='scalemap-head' top='4' left='215' width='85'/>
<led name='1' relative='pos-in pos' anchor='scalemap-head' top='4' left='15'>1</led>
<led name='1_5' relative='pos-in pos' anchor='scalemap-head' top='4' left='55'>1.5</led>
<led name='2' relative='pos-in pos' anchor='scalemap-head' top='4' left='95'>2</led>
<led name='3' relative='pos-in pos' anchor='scalemap-head' top='4' left='135'>3</led>
<led name='4' relative='pos-in pos' anchor='scalemap-head' top='4' left='175'>4</led>
<led name='other' relative='pos-in pos' anchor='scalemap-head' top='4' left='215'/>
</group>
<text size='large' relative='pos-in pos' anchor='scalemap-head' top='30' left='0' width='182' height='17'>Display alignment:</text>
<text name='disp-frame' framed='true' relative='pos-in pos' rel-anchor='prev' top='6' left='0' width='277' height='102'/>

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@@ -6,5 +6,5 @@
<text name='tip' framed='true' top='37' left='53' width='257' height='92'/>
<text size='large' top='9' left='53' width='257' height='19'>Tip of the Day:</text>
<button name='next' type='large' top='158' left='54'>Next Tip</button>
<led name='onstart' state='off' top='138' left='53' width='136'>See tips upon startup</led>
<led name='onstart' state='off' top='138' left='53'>See tips upon startup</led>
</dialog>