Tweak text colours to be less blindingly bright and closer to the original Mac BoE

This commit is contained in:
2020-02-01 19:53:23 -05:00
parent 5675ab8c71
commit 3e686cb908
10 changed files with 50 additions and 33 deletions

View File

@@ -11,6 +11,7 @@
#include "choicedlog.hpp"
#include "winutil.hpp"
#include "cursors.hpp"
#include "render_shapes.hpp" // for colour constants
#include <boost/lexical_cast.hpp>
/*
@@ -339,7 +340,7 @@ static void draw_xp_skills(cDialog& me,xp_dlog_state& save) {
eSkill skill = eSkill(i);
cControl& cur = me[boost::lexical_cast<std::string>(skill)];
if(can_change_skill(skill, save, true))
cur.setColour(sf::Color::Red);
cur.setColour(Colours::RED);
else cur.setColour(me.getDefTextClr());
if(i < 19)
cur.setTextToNum(save.skills[skill]);