Tweak text colours to be less blindingly bright and closer to the original Mac BoE
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@@ -11,6 +11,7 @@
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#include "choicedlog.hpp"
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#include "winutil.hpp"
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#include "cursors.hpp"
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#include "render_shapes.hpp" // for colour constants
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#include <boost/lexical_cast.hpp>
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/*
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@@ -339,7 +340,7 @@ static void draw_xp_skills(cDialog& me,xp_dlog_state& save) {
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eSkill skill = eSkill(i);
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cControl& cur = me[boost::lexical_cast<std::string>(skill)];
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if(can_change_skill(skill, save, true))
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cur.setColour(sf::Color::Red);
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cur.setColour(Colours::RED);
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else cur.setColour(me.getDefTextClr());
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if(i < 19)
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cur.setTextToNum(save.skills[skill]);
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