Readme typo fix, plus some handy links
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README.md
11
README.md
@@ -2,8 +2,8 @@ Classic Blades of Exile
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=======================
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This project hosts the source code to the classic RPG creator Blades of Exile after it was released
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by Spiderweb Software under GPLv2. It is a svn-git transfer from the
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[Google Code Progect](http://code.google.com/p/openexile/); all issues and trunk code has been ported.
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by [Spiderweb Software](http://www.spiderwebsoftware.com/) under GPLv2. It is a svn-git transfer from the
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[Google Code Project](http://code.google.com/p/openexile/); all issues and trunk code has been ported.
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The primary purpose of this project is to provide bug fixes to Blades of Exile
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so that it can compile and run on modern operating systems. The secondary purpose is
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@@ -21,3 +21,10 @@ Linux
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At last, there is a potential Linux version available in the downloads (though so far only the
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Character Editor is available). This should be treated as an alpha/beta release, so use with caution.
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Helpful Links
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-------------
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* [BoE Forum at Spiderweb Software](http://spiderwebforums.ipbhost.com/index.php?/forum/12-blades-of-exile/)
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* [Sylae's Blades Nightly Builder](https://calref.net/~sylae/blades/) - TODO: Update to use the Git codebase.
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* [Original Game Source](http://www.spiderwebsoftware.com/blades/opensource.html) - Where it all began. Warning: Terrifying code.
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* [Ormus's Code](http://info.wsisiz.edu.pl/~kowalsg0/) - The basis for most, if not all, of the Win32 work.
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