assign escbtn and defbtn appropriately
Behaviorally: This change makes it so that Enter will never cancel a dialog, unless that dialog only contains info to be read. Escape will never unpredictably be treated as Enter. And some dialogs without Escape to cancel, now can be canceled with Escape. A lot of this just refactors dialogs to define the cancel button at the top, not as a hotkey on a cancel button deep in the XML. I think this makes enter/escape behavior in dialogxml files more legible at a glance.
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@@ -1,7 +1,7 @@
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<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='okay'>
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<dialog defbtn='okay' escbtn='cancel'>
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<!--
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TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
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-->
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@@ -36,7 +36,7 @@
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<button name='editsdf' type='regular' top='358' left='360'>Choose</button>
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<text size='large' top='182' left='9' width='205' height='17'>Creature and special encs.</text>
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<button name='okay' type='regular' top='358' left='512'>OK</button>
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<button name='cancel' type='regular' def-key='esc' top='358' left='438'>Cancel</button>
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<button name='cancel' type='regular' top='358' left='438'>Cancel</button>
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<pict type='dlog' num='16' top='8' left='8'/>
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<text top='7' left='317' width='126' height='15'>Creature number:</text>
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<text name='num' top='7' left='454' width='50' height='15'/>
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