diff --git a/src/scenedit/scen.core.cpp b/src/scenedit/scen.core.cpp index 723d6095e..30cc4fe22 100644 --- a/src/scenedit/scen.core.cpp +++ b/src/scenedit/scen.core.cpp @@ -111,6 +111,8 @@ static bool save_ter_info(cDialog& me, cTerrain& ter) { showError("Special type must be either 0 or 1.", &me); return false; } + // TODO If local, when creating a new town or outdoor section, we should now prompt the designer + // to implement this special node. if(!check_range_msg(me, "flag1", true, 0, (spec_type == 0 ? num_glob : num_loc) - 1, "Special to call", "ALL towns and outdoor sections must implement this node number")) return false; break;