Add an SDF picker for selecting a stuff done flag and optionally giving it a name.
In effect, this is a combination of two of the previous pickers: the location picker, and the editable string picker. This required quite a significant rework of how the tilemap places its children. Currently it's only used in special node editing. I plan to add its use in many other places too though.
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@@ -302,6 +302,8 @@ The `<tilemap>` tag
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The `<tilemap>` tag represents a grid of identical elements based off the provided template.
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It can contain any elements except for nested `<stack>`, `<pane>`, or `<tilemap>` elements.
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Every child element of the tilemap will be instanced for each cell of the tilemap,
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unless it is a `<mapgroup>` element (see below).
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The `<tilemap>` tag accepts the following attributes:
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@@ -310,6 +312,7 @@ The `<tilemap>` tag accepts the following attributes:
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* `rows` - The number of rows to generate. Required.
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* `cols` - The number of columns to generate. Required.
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* `cellspacing` - If specified, adds a buffer of this size between each cell.
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* `<mapgroup>` - Defines a combined LED group that will contain every instance of the LEDs it defines. which will be instanced for _each_ cell of the tilemap.
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Keyboard Shortcuts
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------------------
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