Add an SDF picker for selecting a stuff done flag and optionally giving it a name.
In effect, this is a combination of two of the previous pickers: the location picker, and the editable string picker. This required quite a significant rework of how the tilemap places its children. Currently it's only used in special node editing. I plan to add its use in many other places too though.
This commit is contained in:
@@ -119,6 +119,7 @@
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9170C50F2D717F24009B6E7C /* scen.locpicker.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9170C50C2D717F24009B6E7C /* scen.locpicker.cpp */; };
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9170C5102D717F24009B6E7C /* scen.locpicker.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 9170C50D2D717F24009B6E7C /* scen.locpicker.hpp */; };
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9170C5272D74237A009B6E7C /* scen.sdfpicker.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9170C5252D74237A009B6E7C /* scen.sdfpicker.cpp */; };
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9176FEC71D550EFE006EF694 /* out_legacy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9176FEC01D550EFC006EF694 /* out_legacy.cpp */; };
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9176FEC81D550EFE006EF694 /* scen_legacy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9176FEC11D550EFC006EF694 /* scen_legacy.cpp */; };
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9176FECB1D550EFE006EF694 /* talk_legacy.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 9176FEC41D550EFD006EF694 /* talk_legacy.cpp */; };
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@@ -738,6 +739,8 @@
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9169C31F1B37A5D50041002B /* BoE Scenario Editor.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = "BoE Scenario Editor.app"; sourceTree = BUILT_PRODUCTS_DIR; };
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9170C50C2D717F24009B6E7C /* scen.locpicker.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = scen.locpicker.cpp; sourceTree = "<group>"; };
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9170C50D2D717F24009B6E7C /* scen.locpicker.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = scen.locpicker.hpp; sourceTree = "<group>"; };
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9170C5252D74237A009B6E7C /* scen.sdfpicker.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = scen.sdfpicker.cpp; sourceTree = "<group>"; };
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9170C5262D74237A009B6E7C /* scen.sdfpicker.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = scen.sdfpicker.hpp; sourceTree = "<group>"; };
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9176FEC01D550EFC006EF694 /* out_legacy.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = out_legacy.cpp; sourceTree = "<group>"; };
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9176FEC11D550EFC006EF694 /* scen_legacy.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = scen_legacy.cpp; sourceTree = "<group>"; };
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9176FEC41D550EFD006EF694 /* talk_legacy.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = talk_legacy.cpp; sourceTree = "<group>"; };
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@@ -1452,6 +1455,7 @@
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91B3EEE00F969BA700BF5B67 /* scen.keydlgs.hpp */,
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9170C50D2D717F24009B6E7C /* scen.locpicker.hpp */,
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914CA4641909B00100B6ADD1 /* scen.menus.hpp */,
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9170C5262D74237A009B6E7C /* scen.sdfpicker.hpp */,
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91B3EEE60F969BA700BF5B67 /* scen.townout.hpp */,
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);
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name = headers;
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@@ -1470,6 +1474,7 @@
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91B3EEEB0F969BA700BF5B67 /* scen.main.cpp */,
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9170C50C2D717F24009B6E7C /* scen.locpicker.cpp */,
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914CA45719074D0A00B6ADD1 /* scen.menus.mac.mm */,
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9170C5252D74237A009B6E7C /* scen.sdfpicker.cpp */,
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91B3EEF40F969BA700BF5B67 /* scen.townout.cpp */,
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);
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name = src;
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@@ -2206,6 +2211,7 @@
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413AAF652D38A48E002E9BF1 /* pc.cpp in Sources */,
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413AAF642D38A47C002E9BF1 /* population.cpp in Sources */,
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9170C50F2D717F24009B6E7C /* scen.locpicker.cpp in Sources */,
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9170C5272D74237A009B6E7C /* scen.sdfpicker.cpp in Sources */,
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413AAF632D38A1B8002E9BF1 /* party.cpp in Sources */,
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413AAF622D38A076002E9BF1 /* universe.cpp in Sources */,
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413AAF612D389F94002E9BF1 /* fileio_party.cpp in Sources */,
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