More refactoring. The code is ALMOST able to compile now – all three programs together give a mere 25 errors.

git-svn-id: http://openexile.googlecode.com/svn/trunk@31 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-25 05:12:14 +00:00
parent c8df8232ab
commit 3ba7021543
78 changed files with 7449 additions and 5947 deletions

View File

@@ -9,7 +9,7 @@ void place_item_button(short which_button_to_put,short which_slot,short which_bu
short first_active_pc();
void refresh_stat_areas(short mode);
short total_encumberance(short pc_num);
short get_tnl(pc_record_type *pc);
//short get_tnl(pc_record_type *pc);
void draw_pc_effects(short pc);
void print_party_stats() ;
short do_look(location space);
@@ -17,7 +17,7 @@ short town_boat_there(location where);
short out_boat_there(location where);
short town_horse_there(location where);
short out_horse_there(location where);
void notify_out_combat_began(out_wandering_type encounter,short *nums) ;
void notify_out_combat_began(cOutdoors::cWandering encounter,short *nums) ;
void get_m_name(char *str,unsigned char num);
void get_ter_name(char *str,unsigned char num);
void print_monst_name(unsigned char m_type);