Select-pc skill highlighting: don't count dead ones

This commit is contained in:
2025-04-06 17:59:25 -05:00
parent 2bd6b12134
commit 3af79e80d3

View File

@@ -1021,9 +1021,11 @@ short select_pc(eSelectPC mode, std::string title, eSkill highlight_highest, boo
if(highlight_highest != eSkill::INVALID){
short skill = univ.party[i].skills[highlight_highest];
pc_skills[i] = skill;
if(skill > highest_skill) highest_skill = skill;
if(skill != last_skill) all_pcs_equal = false;
last_skill = skill;
if(univ.party[i].is_alive()){
if(skill > highest_skill) highest_skill = skill;
if(skill != last_skill) all_pcs_equal = false;
last_skill = skill;
}
}
if(!can_pick) {
selectPc["pick" + n].hide();