limit framerate of controls' nested event loops
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@@ -7,13 +7,13 @@
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void start_shop_mode(short which,short cost_adj,std::string store_name);
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void end_shop_mode();
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void handle_shop_event(location p);
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void handle_shop_event(location p, cFramerateLimiter& fps_limiter);
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void handle_sale(cShopItem item, int i);
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void handle_info_request(cShopItem item);
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void set_up_shop_array();
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void start_talk_mode(short m_num,short personality,mon_num_t monst_type,short store_face_pic);
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void end_talk_mode();
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void handle_talk_event(location p);
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void handle_talk_event(location p, cFramerateLimiter& fps_limiter);
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void handle_talk_spec(short ttype,char* place_string1,char* place_string2);
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void store_responses();
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void do_sign(short town_num, short which_sign, short sign_type);
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