fix compiler warnings
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@@ -21,6 +21,7 @@
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#include "fileio/resmgr/res_strings.hpp"
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#include "fileio/resmgr/res_sound.hpp"
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bool mac_is_intel(); // to suppress "no prototype" warning
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bool mac_is_intel(){
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static bool checked_for_intel = false;
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static bool _mac_is_intel;
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@@ -319,7 +319,7 @@ void handle_spellcast(eSkill which_type, bool& did_something, bool& need_redraw,
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}
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// Recenter the camera after look is finished or canceled:
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void end_look(bool right_button, bool& need_redraw) {
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static void end_look(bool right_button, bool& need_redraw) {
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if(overall_mode == MODE_LOOK_COMBAT) {
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overall_mode = MODE_COMBAT;
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if(!right_button){
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@@ -1238,7 +1238,7 @@ static bool prefs_event_filter (cDialog& me, std::string id, eKeyMod) {
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return true;
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}
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static bool reset_help(cDialog& me, std::string id, eKeyMod) {
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static bool reset_help(cDialog& me, std::string, eKeyMod) {
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if(cChoiceDlog("confirm-reset-help", {"yes", "no"}, &me).show() == "yes")
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clear_pref("ReceivedHelp");
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return true;
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@@ -528,12 +528,11 @@ std::map<int, std::string> startup_button_names_v1 = {
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{2, "Preferences"},
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};
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void replay_action(Element& action) {
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static void replay_action(Element& action) {
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bool did_something = false, need_redraw = false, need_reprint = false;
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std::string _last_action_type = last_action_type;
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std::string t = action.Value();
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int enum_v;
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// NOTE: Action replay blocks need to return early unless the action advances time
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if(overall_mode == MODE_STARTUP && t == "startup_button_click"){
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@@ -839,7 +839,7 @@ cVehicle* out_horse_there(location where) {
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return nullptr;
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}
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void print_monster_count(std::string m_name, short num){
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static void print_monster_count(std::string m_name, short num){
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if(num > 0){
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std::ostringstream sout;
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sout << " ";
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@@ -100,7 +100,6 @@ break_info_t calculate_line_wrapping(rectangle dest_rect, std::string str, TextS
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unsigned short last_line_break = 0,last_word_break = 0;
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str_to_draw.setString(str);
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short total_width = str_to_draw.getLocalBounds().width;
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// Even if the text is only one line, break_info is required for calculating word boundaries.
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// So we can't skip the rest of this.
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@@ -29,6 +29,7 @@ extern rectangle name_rect;
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extern rectangle pc_race_rect;
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extern rectangle edit_rect[5];
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bool check_for_interrupt(std::string); // to suppress "missing prototype" warning
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bool check_for_interrupt(std::string) { return false; }
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bool handle_action(const sf::Event & event) {
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@@ -102,6 +102,7 @@ short special_to_paste = -1;
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bool monst_on_space(location loc,short m_num);
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static bool terrain_matches(unsigned char x, unsigned char y, ter_num_t ter);
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bool check_for_interrupt(std::string); // to suppress "missing prototype" warning
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bool check_for_interrupt(std::string) { return false; }
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void init_screen_locs() {
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@@ -101,7 +101,7 @@ extern std::string last_load_file;
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enum class eLaunchType {LOC,START,ENTRANCE};
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void launch_scenario(eLaunchType type) {
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static void launch_scenario(eLaunchType type) {
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if(boost::ends_with(last_load_file, ".exs")){
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showError("The scenario editor cannot launch an unpacked scenario directly. You'll need to re-open the scenario from its .boes archive.");
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return;
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@@ -807,7 +807,6 @@ static bool prefs_event_filter (cDialog& me, std::string id, eKeyMod) {
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else if(scale == "3") set_pref("UIScale", 3.0);
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else if(scale == "4") set_pref("UIScale", 4.0);
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set_pref("PlaySounds", dynamic_cast<cLed&>(me["nosound"]).getState() == led_off);
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bool v = dynamic_cast<cLed&>(me["force-default-party"]).getState() == led_red;
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set_pref("ForceDefaultParty", dynamic_cast<cLed&>(me["force-default-party"]).getState() == led_red);
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set_pref("DefaultPartyPath", dynamic_cast<cTextField&>(me["party-path"]).getText());
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}
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@@ -881,7 +880,7 @@ void pick_preferences() {
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});
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cButton& choose_button = dynamic_cast<cButton&>(prefsDlog["choose-party"]);
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choose_button.attachClickHandler([&default_party_field](cDialog& me, std::string, eKeyMod) -> bool {
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choose_button.attachClickHandler([&default_party_field](cDialog&, std::string, eKeyMod) -> bool {
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fs::path new_path = nav_get_party();
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if(!new_path.empty()){
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default_party_field.setText(new_path.string());
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