- Fixed the Reunite and Leave Town debug option

- Removed the cartoon_happening code
- Added a MODE_CUTSCENE for possible future use


git-svn-id: http://openexile.googlecode.com/svn/trunk@102 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-06-29 02:33:39 +00:00
parent b90130c425
commit 372a275608
7 changed files with 85 additions and 135 deletions

View File

@@ -83,7 +83,7 @@ extern short terrain_there[9][9];
//extern unsigned char out[96][96];
//extern big_tr_type t_d;
extern Point ul;
extern bool play_sounds,suppress_stat_screen,cartoon_happening,in_startup_mode;
extern bool play_sounds,suppress_stat_screen,in_startup_mode;
extern Rect item_buttons[8][6];
// name, use, give, drip, info, sell/id
extern Rect pc_buttons[6][5];
@@ -92,7 +92,7 @@ extern bool item_area_button_active[8][6];
extern bool pc_area_button_active[6][5];
extern Rect item_screen_button_rects[9];
extern short spec_item_array[60];
extern short abil_chart[200],store_anim_type;
extern short abil_chart[200];
// combat globals
extern short item_bottom_button_active[9];
extern cUniverse univ;
@@ -1419,15 +1419,7 @@ const BitMap * store_dest;
test1 = GetPortPixMap(src_gworld);
destrec = coord_to_rect(target.x,target.y);
if (main_win == 1) {
if (cartoon_happening == true) {
OffsetRect(&destrec,ul.h,ul.v);
if (store_anim_type == 0)
OffsetRect(&destrec,306,5);
else OffsetRect(&destrec,store_anim_ul.h,store_anim_ul.v);
}
else OffsetRect(&destrec,ul.h + 5,ul.v + 5);
}
if (main_win == 1) OffsetRect(&destrec,ul.h + 5,ul.v + 5);
LockPixels(test1);
if (main_win == 0) {