- Fixed the Reunite and Leave Town debug option

- Removed the cartoon_happening code
- Added a MODE_CUTSCENE for possible future use


git-svn-id: http://openexile.googlecode.com/svn/trunk@102 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-06-29 02:33:39 +00:00
parent b90130c425
commit 372a275608
7 changed files with 85 additions and 135 deletions

View File

@@ -93,7 +93,7 @@ short current_spell_range;
eGameMode overall_mode = MODE_STARTUP;
bool first_update = true,anim_onscreen = false,frills_on = true,sys_7_avail,suppress_stat_screen = false;
short stat_window = 0,store_modifier;
bool monsters_going = false,boom_anim_active = false,cartoon_happening = false;
bool monsters_going = false,boom_anim_active = false;
short give_delays = 0;
bool modeless_exists[18] = {false,false,false,false,false,false,
false,false,false,false,false,false,