- Fixed the Reunite and Leave Town debug option
- Removed the cartoon_happening code - Added a MODE_CUTSCENE for possible future use git-svn-id: http://openexile.googlecode.com/svn/trunk@102 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -93,7 +93,7 @@ short current_spell_range;
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eGameMode overall_mode = MODE_STARTUP;
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bool first_update = true,anim_onscreen = false,frills_on = true,sys_7_avail,suppress_stat_screen = false;
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short stat_window = 0,store_modifier;
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bool monsters_going = false,boom_anim_active = false,cartoon_happening = false;
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bool monsters_going = false,boom_anim_active = false;
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short give_delays = 0;
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bool modeless_exists[18] = {false,false,false,false,false,false,
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false,false,false,false,false,false,
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