make resurrection balm a feature flag. fix #703
This makes it so the built-in scenarios do not require balm, even though they are not legacy scenarios. If we add balm to the scenarios, we can change this. If I find balm in ZKR I will change it.
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@@ -2986,7 +2986,8 @@ bool build_scenario() {
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scenario.default_ground = grass ? 2 : 0;
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scenario.feature_flags = {
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{"scenario-meta-format", "V2"}
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{"scenario-meta-format", "V2"},
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{"resurrection-balm", "required"},
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};
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fs::path basePath = progDir/"Blades of Exile Base"/(grass ? "bladbase.boes" : "cavebase.boes");
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