fix pick buttons in simulacrum menu
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@@ -2298,6 +2298,7 @@ mon_num_t pick_trapped_monst() {
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get_monst = which >= 10000 ? univ.party.summons[which - 10000] : univ.scenario.scen_monsters[which];
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soulCrystal->getControl("lvl" + n).setTextToNum(get_monst.level);
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}
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i++;
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}
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